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Steam News22 April 20262mo ago

Hotfix #15 is here!

Hello everyone, This update focuses on bug fixes, gameplay improvements, and further optimization across the game.

In this update4

Full notes

Full Alaska Gold Fever update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

1 fix0 additions1 change0 removals
  • Performance
  • Store
changedThis update focuses on bug fixes, gameplay improvements, and further optimization across the game. It also brings refinements to controls, UI, and sled mechanics, along with fixes to progression issues and various visual problems reported by the community.
fixedPatch Notes for version: 2026.04.22.02Disabled the ability to purchase the mine cart recipe before starting the “Efficiency” side quest -Fixed bridge collider where players could get stuck underneath -Fixed decals on signs -Fixed stretched wood texture on the motel floor -Fixed an inverted tree trunk on the road to the hunter -Fixed rock with snow clipping into the tunnel in the abandoned mine -Fixed incorrect glowing shader display on buildable motel curtains -Fixed blurry rock texture near the abandoned mine -Fixed ice decals along the river and on cliffs behind the town -Fixed an issue where the player could freeze near one of the ponds -Fixed double input on gamepad -Fixed sled exploding on saving game -Fixed an issue allowing multiple sleeps in one day -Fixed a bug with equipping items for mine workers -Improved sled reversing and braking -Improved UI navigation on gamepad -Moved "dialogue continue" button on gamepad -Optimized building LODs

Alaska Gold Fever changes

changedThis update focuses on bug fixes, gameplay improvements, and further optimization across the game. It also brings refinements to controls, UI, and sled mechanics, along with fixes to progression issues and various visual problems reported by the community.
fixedDisabled the ability to purchase the mine cart recipe before starting the “Efficiency” side quest -Fixed bridge collider where players could get stuck underneath -Fixed decals on signs -Fixed stretched wood texture on the motel floor -Fixed an inverted tree trunk on the road to the hunter -Fixed rock with snow clipping into the tunnel in the abandoned mine -Fixed incorrect glowing shader display on buildable motel curtains -Fixed blurry rock texture near the abandoned mine -Fixed ice decals along the river and on cliffs behind the town -Fixed an issue where the player could freeze near one of the ponds -Fixed double input on gamepad -Fixed sled exploding on saving game -Fixed an issue allowing multiple sleeps in one day -Fixed a bug with equipping items for mine workers -Improved sled reversing and braking -Improved UI navigation on gamepad -Moved "dialogue continue" button on gamepad -Optimized building LODs

This update focuses on bug fixes, gameplay improvements, and further optimization across the game. It also brings refinements to controls, UI, and sled mechanics, along with fixes to progression issues and various visual problems reported by the community.

Thanks for your support!

Feedback Thread

Check a dedicated discussion thread on our Steam Community! We kindly ask you to share your expected changes, bug reports, and ideas for future development in that thread. It will help us prioritize upcoming fixes and updates more effectively!

You can also use our in game tool for bug reporting: just press F5 and fill a report - we will get it right away! ;)

If some serious issue with a game need further helping - join our Discord Server and contact us there! - we will surely help you!

Patch Notes for version: 2026.04.22.02

-Disabled the ability to purchase the mine cart recipe before starting the “Efficiency” side quest -Fixed bridge collider where players could get stuck underneath -Fixed decals on signs -Fixed stretched wood texture on the motel floor -Fixed an inverted tree trunk on the road to the hunter -Fixed rock with snow clipping into the tunnel in the abandoned mine -Fixed incorrect glowing shader display on buildable motel curtains -Fixed blurry rock texture near the abandoned mine -Fixed ice decals along the river and on cliffs behind the town -Fixed an issue where the player could freeze near one of the ponds -Fixed double input on gamepad -Fixed sled exploding on saving game -Fixed an issue allowing multiple sleeps in one day -Fixed a bug with equipping items for mine workers -Improved sled reversing and braking -Improved UI navigation on gamepad -Moved "dialogue continue" button on gamepad -Optimized building LODs

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We’re continuing to refine and improve the dog sled system - thank you for your patience and feedback! 🐕🐕🐕

Community Survey - Tell Us What You Think!

Please take a moment to fill out the survey - your feedback is extremely valuable to us and will help us better understand what you enjoy and what needs improvement. It will also allow us to prioritize the features, fixes, and content you’d like to see most in upcoming updates, so we can shape the future of the Alaska Gold Fever together!

Click here to complete the survey

Thank you for your continued support! Next patch will be tomorrow around 5 PM CEST

⛏️⛏️⛏️⛏️⛏️⛏️

Baked Games Team

Source

Steam News / 22 April 2026

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