Full notes
Full Akumi Wars update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
Akumi Wars changes
Patch Notes:
Possible fix for some achievements not registering
Possible fix for inventory/game loading bug when an inventory is extremely full. Would cause a bug which made items overflow into a new game save while not being useable
Removed ambiguous keyboard devices from being detected. Was being treated like a controller causing a game lock-up bug
Game Updates:
Some enemies like paladins, healers and guardians will now use ‘defend’ skill in battle. Also when enemy AI is defending, taunts against them to attack the player will be resisted
Updated Mass Cleanse V skill description to include that is also heals
Added stun to Jellyfish’s AOE explosion
Fixed characters with only 1-2 skill slots. It would create a bug when double-clicking a custom skill which would make the character use default attack instead
Want to help us continue improving the game? Join the Akumi Wars Discord!
Onwards and Upwards! -Akumi Wars Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
