Full notes
Full AK-xolotl: Together update
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Repeated intro
Hey Pond residents! Hey pond residents!
What changed
- Balance
- Maps
- Fixes
- Gameplay
- Events
- UI and audio
We’ve just rolled out the Build 2.2.18185.0.24, QoL updates and fixed issues. Dive into the details below and check out the exciting balance changes we've made— your gameplay just got a whole lot better! A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.
⬆️Updates:
Alternate Bosses: We added alternate versions of the bosses to the pool of each biome.
There is a chance that it appears, once you defeat their normal version.
Enemies with alternate versions: Pond Pincer 🦀 , Hell'o Kitty 😾 , Sock it Snake 🐍 , Mine Gast 👻 & Tea Rex 🦖
🛠️ Bug Fixes:
Fixed Issues when playing in Spanish, Axolotl Cards were shown in english.
Fixed Softlock when selecting a weapon from Boss Chest.
Fixed Issue when selecting a weapon in a Weapon Chest or a Challenge chest all interaction gets disabled.
[Local Co-Op] Fixed Crocopapa & Mothergator stopped moving when killing a player.
[Local Co-Op] Pause button now works on Boss Rooms
[Local Co-Op] A Player can NOT longer consume both heals of the Black Tea Room (Just one per player)
🎮 Online Patch #12:
Beta Build: 2.2.18493.0.24
⬆️ Online Updates:
Ping Display: The HUD now shows a Connection Status during online games.
Implemented the "Steam invite" feature
🛠️ Online Bug Fixes:
Sock it Snake and Buck-Bone spiral attacks are no longer invisible for Player 2
Fixed some issues with the Annihilator weapon
Sock it Snake venom attack VFX now disappear properly for player 2
Fixed Issue where for P2 all weapons auto shoot
When P2 disconnects mid-run now kicks P1 and not provokes a Black Screen
Pause now works on Boss Rooms
Reduced the “ Pause Menu Cooldown ” (Used for button spam control)
Fixed issue where P2 could only shoot to the right
Fixed Issue where a revived player showed full HP instead of only Base HP when revived
P1 now can see it’s regen animation on the Hub after losing a run
Fixed multiple issues with Data_3MG01 item
Fixed visual issues with Telekinesis Items against enemy bullets.
Base weapons no longer disappear when swapping to a chest weapon.
Fixed issue where spamming the buy button will not drop the items but only spend money
Players can no longer change rooms while a player is interacting with a chest
Fixed issue where melee weapons don't destroy bullets on P2 screen
Fixed some character extreme shakes on client side.
Fixed multiple issues that cause loss of interaction capacity.
Fixed visual bug P2 where Soap item bubble didn’t disappear after getting hit
Fixed Crocopapa & Mothergator stopped moving when killing a player.
P2 weapons are no longer flipped when revived
A Player can NOT longer consume both heals of the Black Tea Room (Just one per player)
Damage / Getting hurt VFX Limited to the player who got hurt.
Combo bar now appears for both players
Limited the vibration feedback on controller to only the affected players
Improved controller support on the online lobby UI
P2 will no longer see an additional base Axolotl on the pen
Sync issues Fixed:
Fixed Desynchronization from the Duck Egg and Feather Items
Fixed Quackling item desynchronization
Fix Orbital Sync that caused HP discrepancies
Fixed weapon chest drops desync
Fixed the drop superposition order discrepancies
Source
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