In this update4
Full notes
Full AK-xolotl: Together update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Pond Residents!
What changed
- Balance
- Gameplay
- Store
- Fixes
- Performance
- Compatibility
AK-xolotl: Together changes
We’ve just rolled out the Build 2.0.17780.0.358, packed with essential fixes, balance updates, and quality of life improvements to enhance your gaming experience. Dive into the details below and check out the exciting balance changes we've made— your gameplay just got a whole lot better!
A quick note, this patch ONLY applies to PC players, consoles will be updated later with all of these fixes.
⬆️ Updates
⚖️ Tons of balance changes that modify the difficulty curve and game economy (see detailed list)
⚠ General Changes: Enemies with pink attacks now deal 2 Hearts of damage. Bosses with pink attacks also deal 2 Hearts of damage.
🪙Added fading VFX to coins disappearing while using Clown Skin
🧿Added a Speed cap of 1000 to all players projectiles.
✊Some Buff-Damage Items now affect Smack Attack
🎮 Improved D-Pad bullets behavior.
🛠️ Bug Fixes:
🎮 D-pad shot now don’t work with Melee Weapons
⚔️ Fixed description of the Knight Skin
💰 Fixed issue where player picked more coins than they should.
🚀 Fixed issue where game crashes at the start of a run.
🌏 Descriptions on Traditional Chinese are corrected.
🛡️ Fixed issue where shields could turn into HP
🔴 Laser ray no longer can be seen on top of the pause menu
⚖️ Balance changes in regular difficulty
💥 Explosions and companions no longer get bigger when picking the Fungus Item.
🔫 Fixed launch position of the Annihilator gun.
🌙 Goo ammo no longer breaks the Moonlight
🌌 Fixed issue where moonlight projectile suddenly disappeared.
🪓 Fixed weird interactions caused by the Warglaive item.
👻 Axo-Spirits no longer cause multiple hits on contact.
💣 Annihilator now does damage as intended.
🎴 Interaction Prompt bellow unlocked cards are now centered.
👥 [Local Co-Op] Fixed issue where skins got duplicated ad the end of a run
🎮 Online Patch #7:
Beta Build: 2.0.17768.0.350
🔄 Fixed an issue where recycling weapons would drop double items. - Now the whole recycling system is working and syncs correctly.
🎁 Secret rooms now correctly generate only one chest instead of two.
🥚 The Egg Gacha is now synced between both players.
📦 Resolved an issue where Boss chests were duplicated for Player 2.
🚪 Fixed discrepancies with Secret Rooms, ensuring consistent room types for all players.
❓ Secret Doors are now synced properly across all players.
👹 Resolved a Mimic Enemy spawn discrepancy that occurred in some co-op sessions.
💰 Fixed a bug where players could pick up more coins than intended.
🚪 Entering two doors at the same time no longer loads both rooms simultaneously.
🛡️ Fixed an issue where one player could consume both heals in the Black Tea Room.
👻 Resolved an issue where Player 2’s ghost would spawn off the map.
⚰️ Player 2 can now be revived correctly if Player 1 opens a chest first.
Updates / Balance:
We also are bringing some new changes and updates to the game to improve the balance inside every run. We’re excited to bring you the latest balance changes and improvements to the game. Get some popcorn ready because has improved A LOT of things… Here’s a detailed breakdown of what’s new:
AXOLOTL’S ADJUSTMENTS
Draco
HP changed from 3 to 1
Shield changed from 0 to 3
Speed changed from 5 to 6
Source
Changelog.gg summarizes and formats this update. How we read updates.
