In this update5
Full notes
Full Aislebound update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Store
- UI and audio
- Fixes
- Events
Aislebound changes
Version 0.6 brings in lots of new features and addresses some issues. You can find the full changelog below. As always, if you encounter any issues or have any ideas, things you like or don't like, or have any other feedback, please do not hesitate to leave your feedback in Steam Discussions! Thank you so much for playing my first ever game and I look forward to taking this journey further and further with all of you!
-Devon
Major Changes/Additions
Mod Support
Steam Workshop support for custom products
Modkit packaged with Aislebound
Learn more here
Logistics System
Deliveries come on trucks rather than spawning instantaneously in the stockroom
Manage fulfillment contracts in your tablet
Deliveries may be incorrect (wrong item/missing items)
Encourages you to play close attention to deliveries
File claims in your tablet
Accurate claims will give you a percentage of your money back
Incorrect claims will charge you $50
Deliveries for first in-game day arrive faster
Radio
Defaults to generic radio with an assortment of music
Change to custom radio to play through songs in your Music folder
AppData/Local/Aislebound/Saved/Music
Internet radio streaming is also being tested
New Grocery Products
Sugar
Flour
Cake Mixes
Canned Goods
Improved Customer AI Flow
Customers should "shop" a little more instead of walking right to they need and then right to the register
Customer AI will continue to be built on with each update
Minor Changes/Additions
Added more customer character models
Optimized some UI menus
Fixes
Fixed "sell" button in Construction Edit Mode not doing anything
Fixed Delivery ETA times giving fake times (ex: 7:68AM)
Fixed materials not applying to mod products in-game
Fixed outstanding loans not showing in Bank app
Fixed some timed events not triggering
Fixed skip night being broken after changes were made to the time cycle system
Fixed collision on many models
Fixed some reported crashing issues
Follow Development Progress
Check out our Featurebase page to track current development progress, see a live roadmap, and leave feedback!
Source
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