Full notes
Full Airship Commander update
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Repeated intro
Hey folks! Airship Commander 0.4 has hit feature complete and is going into test. If all goes well it will release in the next week! 0.4 is a MASSIVE update. We're working on a video to preview all the 0.4 features, and cannot wait to show you all the new ways to play. It contains as many new features as all the previous updates combined, and dramatically expands all the activities players can partake in. There is one bit of news that might not be welcome to everyone: we're dropping non-touch controller support. As we continue to embrace all the cool mechanics touch allows, it's become a major task to mirror that functionality for keyboard/mouse or xbox 360 controller. As an example, the new strategic layer is all about grabbing miniatures and placing them on multiple maps. Creating equivalent controls requires us to essentially restart from scratch on the UI and input mechanics. This is not only time consuming to implement but also a major time sink to test. This is a reversible decision so please let me know if you are a non-touch player. Looking at the data of our users, virtually every customer is using touch controls. We can re-route the effort we've been investing in xbox 360 controllers support into new gameplay, and we believe that's the smart move. If nobody cares about non-touch, it's crazy to keep bleeding off energy into a feature collecting spiderwebs. Please, let us know your thoughts! The team continues to be deeply grateful for your interest in Airship Commander. We believe the next release really moves the needle on fun factor and couldn't do it without your support. Thank you for checking in and have a great week!
What changed
- Compatibility
Source
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