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Steam News5 March 20224y ago

Airmen 1.22.9: New Deathmatch Map

Horizon returns to deathmatch as the second map. As of right now, zero matches have been able start across all official servers.

In this update3

Full notes

Full Airmen update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions14 changes0 removals
  • Server
  • Balance
  • Maps
  • Gameplay
  • Fixes
changedHorizon returns to deathmatch as the second map. As of right now, zero matches have been able start across all official servers.
changedThis week's update brings buffs to AoE weapons, bringing their ability to destroy a cluster of blast resistant parts on par with their non-AoE counterparts. AoE weapons have a lower maximum damage output to compensate for their tendency to overlap hits or hit multiple valuable parts in one blast. When it comes to blast resistant parts, these qualities offer no advantage so all AoE weapons now deal additional damage to blast resistant parts to compensate.
changedIf you are interested in the specific blast resistance damage multiplier values for each weapon, you can find them all in the official weapon spreadsheet: https://docs.google.com/spreadsheets/d/1zRZm1dE7r2YsItZ3jcgyXJn0ZmOY77NwPSKEaQGGnN4/edit?usp=sharing
addedMajor FeaturesAdded Horizon island as an additional deathmatch map.
changedMinor FeaturesWeapons balanced around hitting multiple functional components with a single shot deal 1.5-2x damage to blast resistant parts.
changedMinor FeaturesIncreased flak damage from 200 to 210.
flak damage200210flak damage increased, bufflance cannon damage125210lance cannon damage increased, bufflance cannon penetration depth6m3mlance cannon penetration depth decreased, nerfT3 bunker cannon damage190240T3 bunker cannon damage increased, buff

Airmen changes

changedHorizon returns to deathmatch as the second map. As of right now, zero matches have been able start across all official servers.
changedThis week's update brings buffs to AoE weapons, bringing their ability to destroy a cluster of blast resistant parts on par with their non-AoE counterparts. AoE weapons have a lower maximum damage output to compensate for their tendency to overlap hits or hit multiple valuable parts in one blast. When it comes to blast resistant parts, these qualities offer no advantage so all AoE weapons now deal additional damage to blast resistant parts to compensate.
changedIf you are interested in the specific blast resistance damage multiplier values for each weapon, you can find them all in the official weapon spreadsheet: https://docs.google.com/spreadsheets/d/1zRZm1dE7r2YsItZ3jcgyXJn0ZmOY77NwPSKEaQGGnN4/edit?usp=sharing
addedAdded Horizon island as an additional deathmatch map.
changedWeapons balanced around hitting multiple functional components with a single shot deal 1.5-2x damage to blast resistant parts.

Horizon returns to deathmatch as the second map. As of right now, zero matches have been able start across all official servers.

This week's update brings buffs to AoE weapons, bringing their ability to destroy a cluster of blast resistant parts on par with their non-AoE counterparts. AoE weapons have a lower maximum damage output to compensate for their tendency to overlap hits or hit multiple valuable parts in one blast. When it comes to blast resistant parts, these qualities offer no advantage so all AoE weapons now deal additional damage to blast resistant parts to compensate.

If you are interested in the specific blast resistance damage multiplier values for each weapon, you can find them all in the official weapon spreadsheet: https://docs.google.com/spreadsheets/d/1zRZm1dE7r2YsItZ3jcgyXJn0ZmOY77NwPSKEaQGGnN4/edit?usp=sharing

Major Features

  • Added Horizon island as an additional deathmatch map.

Minor Features

  • Weapons balanced around hitting multiple functional components with a single shot deal 1.5-2x damage to blast resistant parts.

  • Increased flak damage from 200 to 210.

  • Increased lance cannon damage from 125 to 210.

  • Reduced lance cannon penetration depth from 6m to 3m.

  • Increased T3 bunker cannon damage from 190 to 240.

  • Reduced T3 bunker cannon penetration depth from 6m to 3m.

  • Increased quad cannon base spread from 5 to 8.

  • Increased bone cannon base spread from 8 to 11.

  • Increased T2 bunker base spread from 8 to 11.

  • Reduced battery cannon firing slow from 40% to 25%.

  • Reduced pressure cost of magnetic repuslor from 3000 to 2000.

  • Added a deflection torque that turns approaching ships away to the magnetic repulsor.

Bug Fixes

  • Fixed the duelmaster being in the wrong location within sewer outposts.

  • Fixed the heavy cannon being non-functional.

  • Fixed refining contracts not starting.

Source

Steam News / 5 March 2022

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