Horizon returns to deathmatch as the second map. As of right now, zero matches have been able start across all official servers.
In this update3
Full notes
Full Airmen update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes2 additions14 changes0 removals
Server
Balance
Maps
Gameplay
Fixes
changedHorizon returns to deathmatch as the second map. As of right now, zero matches have been able start across all official servers.
changedThis week's update brings buffs to AoE weapons, bringing their ability to destroy a cluster of blast resistant parts on par with their non-AoE counterparts. AoE weapons have a lower maximum damage output to compensate for their tendency to overlap hits or hit multiple valuable parts in one blast. When it comes to blast resistant parts, these qualities offer no advantage so all AoE weapons now deal additional damage to blast resistant parts to compensate.
changedIf you are interested in the specific blast resistance damage multiplier values for each weapon, you can find them all in the official weapon spreadsheet: https://docs.google.com/spreadsheets/d/1zRZm1dE7r2YsItZ3jcgyXJn0ZmOY77NwPSKEaQGGnN4/edit?usp=sharing
addedMajor FeaturesAdded Horizon island as an additional deathmatch map.
changedMinor FeaturesWeapons balanced around hitting multiple functional components with a single shot deal 1.5-2x damage to blast resistant parts.
changedMinor FeaturesIncreased flak damage from 200 to 210.
changedHorizon returns to deathmatch as the second map. As of right now, zero matches have been able start across all official servers.
changedThis week's update brings buffs to AoE weapons, bringing their ability to destroy a cluster of blast resistant parts on par with their non-AoE counterparts. AoE weapons have a lower maximum damage output to compensate for their tendency to overlap hits or hit multiple valuable parts in one blast. When it comes to blast resistant parts, these qualities offer no advantage so all AoE weapons now deal additional damage to blast resistant parts to compensate.
changedIf you are interested in the specific blast resistance damage multiplier values for each weapon, you can find them all in the official weapon spreadsheet: https://docs.google.com/spreadsheets/d/1zRZm1dE7r2YsItZ3jcgyXJn0ZmOY77NwPSKEaQGGnN4/edit?usp=sharing
addedAdded Horizon island as an additional deathmatch map.
changedWeapons balanced around hitting multiple functional components with a single shot deal 1.5-2x damage to blast resistant parts.
Horizon returns to deathmatch as the second map. As of right now, zero matches have been able start across all official servers.
This week's update brings buffs to AoE weapons, bringing their ability to destroy a cluster of blast resistant parts on par with their non-AoE counterparts. AoE weapons have a lower maximum damage output to compensate for their tendency to overlap hits or hit multiple valuable parts in one blast. When it comes to blast resistant parts, these qualities offer no advantage so all AoE weapons now deal additional damage to blast resistant parts to compensate.