In this update8
Full notes
Full Airflow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Airflow changes
Test new features such as the in-game tutorial, flight strip bay, flight board, and improved navigation system. The goal of this playtest is to solidify the core features of approach control before adding secondary features such as career mode, expanded regions, and multiplayer.
New Features
General
Departures
Secondary airports
New positions
Dynamic flight scheduler
Steam stats/achievements
Physics
SID/STAR procedures with restrictions
Visual approaches
Navigation (direct, radial, ILS, own nav)
Speeds based on aircraft type
Transition altitude speed restriction
UI
Flight board
Flight strip bay
Flight plan page
Coordination page
Post-game stats
In-game tutorial
Fading radar sweep/blips
Video Map
Customize your radar scope with relevant navaids, airports, runway centerlines, range rings, etc.
Flight Board
Gauge traffic levels and check flight statuses at each airport.
Flight Strip Bay
Sort your flights and quickly lookup routes or vector assignments using flight strips.
In-Game Tutorial
Learn the basics of Airflow and complete your first arrival and departure by clicking the 'Tutorial' button on the main menu and following the prompt's instructions.
Source
Changelog.gg summarizes and formats this update. How we read updates.
