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Steam News13 January 20242y ago

v1.0.3 - Physics Update & more!

1.0.3 mainly includes a physics update, level reworks, bug fixes as well as some QoL features. The player's jump doesn't get interrupted by rotating! - Added coyote time for the player.

Full notes

Full Airborne update

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What changed

1 fix1 addition0 changes0 removals
  • UI and audio
  • Workshop
addedThe player's jump doesn't get interrupted by rotating! - Added coyote time for the player. - Turrets now have an indicator when they are about to shoot. - In the editor, when hovering over level borders they get transparent so you can see if any objects are behind them. - Vertical Sync can now be changed in the settings menu - Buffed level 47. - Nerfed / reworked numerous levels, such as 50, 48, 18 & more.
fixedOnline level loading shouldn't fail anymore. - Object count limit in editor pause menu is now accurate. - Turrets being inconsistent should now be fixed. - Workshop agreement link now in the "Workshop Agreement Needed" UI - Music & SFX slider now mutes the music when set to 0. - Small speedrun mode fixes

Airborne changes

addedThe player's jump doesn't get interrupted by rotating! - Added coyote time for the player. - Turrets now have an indicator when they are about to shoot. - In the editor, when hovering over level borders they get transparent so you can see if any objects are behind them. - Vertical Sync can now be changed in the settings menu - Buffed level 47. - Nerfed / reworked numerous levels, such as 50, 48, 18 & more.
fixedOnline level loading shouldn't fail anymore. - Object count limit in editor pause menu is now accurate. - Turrets being inconsistent should now be fixed. - Workshop agreement link now in the "Workshop Agreement Needed" UI - Music & SFX slider now mutes the music when set to 0. - Small speedrun mode fixes

1.0.3 mainly includes a physics update, level reworks, bug fixes as well as some QoL features.

  • The player's jump doesn't get interrupted by rotating! - Added coyote time for the player. - Turrets now have an indicator when they are about to shoot. - In the editor, when hovering over level borders they get transparent so you can see if any objects are behind them. - Vertical Sync can now be changed in the settings menu - Buffed level 47. - Nerfed / reworked numerous levels, such as 50, 48, 18 & more.

  • Online level loading shouldn't fail anymore. - Object count limit in editor pause menu is now accurate. - Turrets being inconsistent should now be fixed. - Workshop agreement link now in the "Workshop Agreement Needed" UI - Music & SFX slider now mutes the music when set to 0. - Small speedrun mode fixes

& more!

Join the Airborne Discord :) https://discord.gg/CKqjcRQG7S

Source

Steam News / 13 January 2024

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