What changed
2 fixes5 additions4 changes0 removals
- Gameplay
- UI and audio
- Maps
- Balance
- Fixes
addedWe uploaded new update v0.620, no new content yet, but we tried to implement so much suggestion as it was possible! We would like to hear what you think about new features, if it makes the game worse or better? Let us know! Hopefully some new missions in next update (in week or two)! We already work on it. Now there is the list of changes: FEATURES ADDED/IMPROVED:
addedAdded autohover function! It works as toggle, so you press the activation key and you still remain in autohover until it's deactivation with same key. When in autohover you don't need to hold the "Weapon control" key to steer the turret gun or missiles! Default controls: Mouse/Keyboard: KEY 1 Gamepad Casual: DPAD UP Gamepad Novice/Pilot: RS BUTTON Joystick: BUTTON 13
addedDivided "view-zoom" into two keys on joystick! This allows you to zoom in/out better without cycling the all zoom levels. On gamepad it was remain for now.. there are right now not enough buttons to map this functionality. (Note when you using your custom control scheme check if you already not using any of newly added buttons/keys)
changedImproved accuracy for turret gunner and SACLOS missiles! Previously due to different angles was turret gunner and SACLOS guidance not always exact - now it should be!
changedUpdated crosshair while controlling turret gunner and weapon control - there was deleted lines from center of crosshair to allow you better observe MCLOS missiles and targets you firing on!
addedAdded possibility to activate camera view by F1-F6.. for all devices: F1 - default F2 - side left camera F3 - side right camera F4 - Infra camera F5 - Cockpit view: Pilot F6 - Cockpit view: gunner
Air Missions: HIND changes
addedWe uploaded new update v0.620, no new content yet, but we tried to implement so much suggestion as it was possible! We would like to hear what you think about new features, if it makes the game worse or better? Let us know! Hopefully some new missions in next update (in week or two)! We already work on it. Now there is the list of changes: FEATURES ADDED/IMPROVED:
addedAdded autohover function! It works as toggle, so you press the activation key and you still remain in autohover until it's deactivation with same key. When in autohover you don't need to hold the "Weapon control" key to steer the turret gun or missiles! Default controls: Mouse/Keyboard: KEY 1 Gamepad Casual: DPAD UP Gamepad Novice/Pilot: RS BUTTON Joystick: BUTTON 13
addedDivided "view-zoom" into two keys on joystick! This allows you to zoom in/out better without cycling the all zoom levels. On gamepad it was remain for now.. there are right now not enough buttons to map this functionality. (Note when you using your custom control scheme check if you already not using any of newly added buttons/keys)
changedImproved accuracy for turret gunner and SACLOS missiles! Previously due to different angles was turret gunner and SACLOS guidance not always exact - now it should be!
changedUpdated crosshair while controlling turret gunner and weapon control - there was deleted lines from center of crosshair to allow you better observe MCLOS missiles and targets you firing on!
We uploaded new update v0.620, no new content yet, but we tried to implement so much suggestion as it was possible! We would like to hear what you think about new features, if it makes the game worse or better? Let us know! Hopefully some new missions in next update (in week or two)! We already work on it. Now there is the list of changes: FEATURES ADDED/IMPROVED:
Added autohover function! It works as toggle, so you press the activation key and you still remain in autohover until it's deactivation with same key. When in autohover you don't need to hold the "Weapon control" key to steer the turret gun or missiles! Default controls: Mouse/Keyboard: KEY 1 Gamepad Casual: DPAD UP Gamepad Novice/Pilot: RS BUTTON Joystick: BUTTON 13
Divided "view-zoom" into two keys on joystick! This allows you to zoom in/out better without cycling the all zoom levels. On gamepad it was remain for now.. there are right now not enough buttons to map this functionality. (Note when you using your custom control scheme check if you already not using any of newly added buttons/keys)
Improved accuracy for turret gunner and SACLOS missiles! Previously due to different angles was turret gunner and SACLOS guidance not always exact - now it should be!
Updated crosshair while controlling turret gunner and weapon control - there was deleted lines from center of crosshair to allow you better observe MCLOS missiles and targets you firing on!
Added possibility to activate camera view by F1-F6.. for all devices: F1 - default F2 - side left camera F3 - side right camera F4 - Infra camera F5 - Cockpit view: Pilot F6 - Cockpit view: gunner
Added quit button into main menu
The cockpit glass effect was changed in order to clearer view!
Now is possible to test all weapons free flight mode
FIXED COMMUNITY REPORTED ISSUES:
Computer should not go into sleep mode while you play on gamepad or joystick
Fixed Mi-8 machineguns - one its machinegun was defined on wrong position - out of aircraft.
Doorgunner - InvertY was not connected with it's control. Now the "InvertY - Turret" is connected with Doorgunner control. Sensitivity was decreased a bit too.
Buggy cockpit-view in "Evacuation" mission
And other bugs we found internally!