Full notes
Full Aimi update
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What changed
- Store
- Balance
Aimi changes
BRAND NEW TOASTY GAME IN DEVELOPMENT!
We're closing in on 5 years since Aimi was released, I bet you all thought I had vanished from the game dev scene... BUT NO! I took a break, played Fear and Hunger, Disco Elysium, and Underrail, and realized I wanted to make another game. So, emerging from the caverns of my mind is "Grimdelve".
Check it out here: https://store.steampowered.com/app/3616480/Grimdelve/
Aimi had a number of imperfections, but on the whole I'm proud of what I did with it (sorry about the roman numerals puzzle though... my bad on that one). I have taken what I learned from this game and already Grimdelve is shaping up to be MUCH better. So, if you at all enjoyed what I cooked with Aimi, consider checking out Grimdelve and giving it a wishlist. It helps me a ton!
I do also want to take a second here, since I haven't posted much on the discussion forums before, to thank all of you for taking time out of your lives to give Aimi a chance. It's a very important game to me and I hope each of you found something to enjoy about it. There's a lot I would have done differently, but I'm going to take all of the feedback I received in the reviews for Aimi and apply that to Grimdelve. I want to keep making very human stories that mean something to the people that play them. I love game development and I hope to deliver an even better experience this time around.
Thank you and have an amazing day!
Source
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