In this update6
Full notes
Full Aimbeast update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Balance
- Gameplay
- Maps
- Performance
Aimbeast changes
Explore the latest patch, offering a revamped UI for the routines play tab, more bot settings and new dynamic arena events with an enhanced competitive gamemode.
New Arena Feature - Events:
During gameplay, a variety of events will trigger randomly. These events are designed to shake things up and create unique situations.
Here is the current list of possible events:
Close Range
Long Range
Blink Frenzy
Longer Blinks
Mirrored Blinks
Vertical Blinks
Headshots Only
Bodyshots Only
1.5X Damage
100% Lifesteal
Ice Skates
All of these events can randomly stack up to 2 at the same time, for example"Close Range + 1.5X Damage"or"Ice Skates + 100% Lifesteal".
The Close Range and Long Range are unique because they will change the Arena, creating new structure to force those situations, while also having more chance of happening by default.
Arena Gamemode Update:
Implemented various adjustments to enhance movement fluidity and responsiveness.
Introduced adjustable Lean variables to improve the readability of opponent movements.
The default Ranked Arena map has been changed to ArenaV1. (Events such as Close Range and Long Range will work on both maps).
Enabled Blinks in ranked matches, bringing an additional strategic element to gameplay.
As part of this update, ranks will reset.
New Arena Gamemode Settings:
Lean Amount
Lean Interpolation Speed
Blink Vertical Offset
Weapon Category -> Full Auto / Semi Auto
Headshots Only
Reload On Hit
Enable Events
Events Chance
Events Chance Round Increase -> The overall chances of an event happening will increase by this amount every round the event doesn't occur.
Double Event Chance
Weight settings for all events
Routines Play Tab UI Revamp:
We are improving the routine play tab to display more information such as scenario Type, Author and even the possibility to favourite scenarios.
Bots and Map Editor changes:
Added a Map Editor starting guide when first editing a map, this should help new creators navigate the map editor easier.
Added new Event Trigger to bots:"On Spawn".
Added several new fly interpolation types, such as: Ease In, Ease Out, Ease In Out and more...
The customize tab in the map editor will now automatically select the relative profiles used in the loaded scenario.
Other changes:
Your Scenarios and Routines favorites lists will now update instantaneously as you favorite or unfavorite items.
Improved loading times when launching the game.
Routine thumbnails should now load 10 times faster than before.
Added a tooltip to the FOV setting that shows all the FOV values for the most popular games.
Added a new scenarios filter: Author
Updated the menu banners with new art, animations and functionality.
Fixed a bug that caused the Spawn Delay to get ignored even when enabled.
Added average score to Statistics tab, this will show the average score over the last 30 runs.
Source
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