In this update6
Full notes
Full AIM/FLASH Trainer update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Events
- Performance
AIM/FLASH Trainer changes
This major AIM/FLASH TRAINER update focuses on long-term progression, daily training, Steam features and profile improvements.
Account Level and XP
Added a new account level system.
Earn XP by completing training tasks.
Earn bonus XP from daily mini-challenges.
Earn XP from the Daily Playlist and Steam achievements.
XP progress is now shown in the profile and on the result screen.
Daily Playlist
Added a new Daily Playlist with 10 random tasks.
Tasks can include different modes, difficulties and durations.
The Daily Playlist resets once per day.
Completing it rewards account XP.
Expanded Steam Achievements
Added new achievements for playing Clicking, Switching, Tracking, Spray and Flash categories.
Added achievements for dodging flashes.
Added more achievements for completed trainings and total target hits.
Added achievements for ranked mode participation.
Added achievements for reaching ranks for the first time.
Profile and Statistics
Improved the player profile.
Added more personal statistics.
Grouped personal stats into clearer categories.
Added account level, ranked tasks played, best score per minute and Daily Playlist completions.
Leaderboard Improvements
Improved the ranked leaderboard display.
The final leaderboard column now shows total player score.
Improved leaderboard data handling for new and existing entries.
Optimization and UI Polish
Optimized the achievements window to reduce lag when opening it.
Achievement icons and statuses now load in smaller batches.
Improved Daily Playlist UI.
Improved profile layout and spacing.
Updated localization across supported languages.
Fixed several small UI issues and warnings.
Thank you for following the project and helping us improve AIM/FLASH TRAINER.
See you in training!
Source
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