What changed
1 fix0 additions0 changes0 removals
fixed添加了新的实体——细菌 修复了诺干BUG 在第二关箱庭地图中添加了新的房间以及新的捷径 更新了无法获得后室结局成就的BUG 现在在第二关追逐战中,会有更明显的后期处理效果提示被追逐(近点) 更新了新的彩蛋 现在“家”里的三楼更容易刷新追逐战了 监控里更容易使人降低理智值。 Here's the English translation of the sentences: "Added a new entity—bacteria Fixed numerous bugs Added new rooms and shortcuts to the second level sandbox map Updated the bug where the Backroom ending achievement couldn't be obtained Now in the second level chase scene, there will be more obvious post-processing effects indicating being chased (close proximity) Updated new easter eggs Now it's easier to trigger chase scenes on the third floor of 'home' The surveillance system more easily reduces sanity values.
爱人:Aijin changes
fixed添加了新的实体——细菌 修复了诺干BUG 在第二关箱庭地图中添加了新的房间以及新的捷径 更新了无法获得后室结局成就的BUG 现在在第二关追逐战中,会有更明显的后期处理效果提示被追逐(近点) 更新了新的彩蛋 现在“家”里的三楼更容易刷新追逐战了 监控里更容易使人降低理智值。 Here's the English translation of the sentences: "Added a new entity—bacteria Fixed numerous bugs Added new rooms and shortcuts to the second level sandbox map Updated the bug where the Backroom ending achievement couldn't be obtained Now in the second level chase scene, there will be more obvious post-processing effects indicating being chased (close proximity) Updated new easter eggs Now it's easier to trigger chase scenes on the third floor of 'home' The surveillance system more easily reduces sanity values.
添加了新的实体——细菌 修复了诺干BUG 在第二关箱庭地图中添加了新的房间以及新的捷径 更新了无法获得后室结局成就的BUG 现在在第二关追逐战中,会有更明显的后期处理效果提示被追逐(近点) 更新了新的彩蛋 现在“家”里的三楼更容易刷新追逐战了 监控里更容易使人降低理智值。 Here's the English translation of the sentences: "Added a new entity—bacteria Fixed numerous bugs Added new rooms and shortcuts to the second level sandbox map Updated the bug where the Backroom ending achievement couldn't be obtained Now in the second level chase scene, there will be more obvious post-processing effects indicating being chased (close proximity) Updated new easter eggs Now it's easier to trigger chase scenes on the third floor of 'home' The surveillance system more easily reduces sanity values.