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Steam News28 January 20265mo ago

Update 0.9.16

Built on a newer version of Unity. (theoretically faster/more stable) Added a new relic at the “abandoned cliff” level.

Full notes

Full AI Olympius update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes4 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • UI and audio
addedAdded a new relic at the “abandoned cliff” level. (in the house behind the forest, near the portal)
addedIsland: the mine can now be turned off (switch on the side panel). Turned-off mines can be seen from afar by the color of the lamps.
addedIsland: a new element for processing universal matter.
fixedFixed a bug where Satyrs sometimes got stuck in flight animations.
fixedFixed a bug where some amphorae were not counted for achievements.
changedImproved camera behavior, now it follows the player more smoothly in height, reducing sudden camera movements when moving on curved terrain.

AI Olympius changes

addedAdded a new relic at the “abandoned cliff” level. (in the house behind the forest, near the portal)
addedIsland: the mine can now be turned off (switch on the side panel). Turned-off mines can be seen from afar by the color of the lamps.
addedIsland: a new element for processing universal matter.
fixedFixed a bug where Satyrs sometimes got stuck in flight animations.
fixedFixed a bug where some amphorae were not counted for achievements.
  • Built on a newer version of Unity. (theoretically faster/more stable)

  • Added a new relic at the “abandoned cliff” level. (in the house behind the forest, near the portal)

  • Island: the mine now extracts universal matter instead of three types of resources at once.

  • Island: the mine can now be turned off (switch on the side panel). Turned-off mines can be seen from afar by the color of the lamps.

  • Islanda new element for processing universal matter.
  • Fixed a bug where Satyrs sometimes got stuck in flight animations.

  • Fixed a bug where some amphorae were not counted for achievements.

  • Improved camera behavior, now it follows the player more smoothly in height, reducing sudden camera movements when moving on curved terrain.

  • Added camera shake when sprinting and camera shake when landing from a height.

  • Improved vehicle sound.

  • Prices have been slightly adjusted.

  • Fixed some aiming issues.

Source

Steam News / 28 January 2026

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