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Steam News23 January 20251y ago

Quality of Life Update 0.4.3

While I'm still waiting for the assets needed for the final ending, I thought it was a good time to do some quality of life updates.

Full notes

Full Aground Zero update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions0 changes0 removals
  • Gameplay
  • Fixes
addedAdded Mass Miner tool - buy in the vending machine for an outrageous amount (it's worth it).
addedAdded Bank structure (can sell items sent to it, and allows you to transfer credits between players).
addedAdded Block of Flood (craft in Magic Lab, endlessly floods water)
addedAdded Com Bot side quest on CaptAIn's Station
addedAdded achievements
addedCan now revive Bats from meat, and Wyrms from dragonblood

Aground Zero changes

addedAdded Mass Miner tool - buy in the vending machine for an outrageous amount (it's worth it).
addedAdded Bank structure (can sell items sent to it, and allows you to transfer credits between players).
addedAdded Block of Flood (craft in Magic Lab, endlessly floods water)
addedAdded Com Bot side quest on CaptAIn's Station
addedAdded achievements

While I'm still waiting for the assets needed for the final ending, I thought it was a good time to do some quality of life updates. Some of these are quite nice, including an overpriced, but super powerful mass miner tool!

Changelog:

  • Added Mass Miner tool - buy in the vending machine for an outrageous amount (it's worth it).

  • Added Bank structure (can sell items sent to it, and allows you to transfer credits between players).

  • Added Block of Flood (craft in Magic Lab, endlessly floods water)

  • Added Com Bot side quest on CaptAIn's Station

  • Added achievements

  • Can now revive Bats from meat, and Wyrms from dragonblood

  • Allowed crafting of nutrient bars before assembler quest

  • Increased gold ore generated around starting area for new games

  • Fixed auto builder bug

At this point, I think I'm going to start work on the final ending with placeholders, and I hope to have that done sometime next month (hopefully with the final models done then too)!

Source

Steam News / 23 January 2025

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