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Steam News7 January 20251y ago

The First Ending - Update 0.4.0!

It's been a year since Aground Zero entered Early Access, and after a lot of updates and changes, I am happy to announce the first ending of the game has been added!

Full notes

Full Aground Zero update

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What changed

2 fixes5 additions2 changes0 removals
  • Gameplay
  • Fixes
addedIt's been a year since Aground Zero entered Early Access, and after a lot of updates and changes, I am happy to announce the first ending of the game has been added!
addedOriginally, I was thinking you'd have to load a save or start a new game to get all the endings, but after all the work players have put into their worlds and bases, I decided it should be possible to get the other ending after completing this ending - so there will be more in later updates!
addedAdded Science Path ending
changedBeetle Explorer will now auto-aim at enemies within a firing angle
addedAdded Set Accepted Foods option to bunkers - they will only request food from storehouses of checked foods (although NPCs can grab food of any type regardless of their bunker)
fixedFixed issue where you couldn't complete the interstellar drive quest after meeting the Peacemaker (using a dragon ship)

Aground Zero changes

addedIt's been a year since Aground Zero entered Early Access, and after a lot of updates and changes, I am happy to announce the first ending of the game has been added!
addedOriginally, I was thinking you'd have to load a save or start a new game to get all the endings, but after all the work players have put into their worlds and bases, I decided it should be possible to get the other ending after completing this ending - so there will be more in later updates!
addedAdded Science Path ending
changedBeetle Explorer will now auto-aim at enemies within a firing angle
addedAdded Set Accepted Foods option to bunkers - they will only request food from storehouses of checked foods (although NPCs can grab food of any type regardless of their bunker)

It's been a year since Aground Zero entered Early Access, and after a lot of updates and changes, I am happy to announce the first ending of the game has been added!

The quest for this ending will automatically start shortly after completing the "Humanity's Survival" quest (10,000 colonists), and will seem a little straightforward at first, but stick around for the after credits scene, where the first major twist is revealed.

Originally, I was thinking you'd have to load a save or start a new game to get all the endings, but after all the work players have put into their worlds and bases, I decided it should be possible to get the other ending after completing this ending - so there will be more in later updates!

Changelog:

  • Added Science Path ending

  • Trees and seaweed now give off some oxygen (like oxygen generators)

  • Beetle Explorer will now auto-aim at enemies within a firing angle

  • Added Set Accepted Foods option to bunkers - they will only request food from storehouses of checked foods (although NPCs can grab food of any type regardless of their bunker)

  • Fixed issue where you couldn't complete the interstellar drive quest after meeting the Peacemaker (using a dragon ship)

  • Fixed issue with splitters on ramps

  • Added general shootBlock function (can be set per area) for modding

I still can't believe it's already 2025, but we came a long way in 2024 - including some pretty exciting updates if you missed them:

https://steamcommunity.com/games/1795570/announcements/detail/4177725694945421628?snr=2___ https://steamcommunity.com/games/1795570/announcements/detail/4334235929165117786?snr=2___ https://steamcommunity.com/games/1795570/announcements/detail/4246418273499169070?snr=2___ https://steamcommunity.com/games/1795570/announcements/detail/4677640474213904468?snr=2___ https://steamcommunity.com/games/1795570/announcements/detail/4543660921258876971?snr=2___ https://steamcommunity.com/games/1795570/announcements/detail/530959530157148072?snr=2___

I hope you had a good 2024, and are looking forward to our launch this year! I have the magic path to finish (along with the second ending), and I'm sure there will be many other small improvements and quality of life updates like usual!

Source

Steam News / 7 January 2025

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