Agrocracy
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Last update5 Jul 2026
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- Agrocracy
Devlog #2 - Turns, money, time, workers
Hi! My name is Filip. In this devlog, I want to explain some of the core gameplay concepts behind Agrocracy. Turn-Based Structure Agrocracy is a turn-based game. Each turn represents two weeks of in-game time. This leng…
Patch notes5 changesGameplayBalance - Agrocracy
Devlog #1 - Introducing Agrocracy: A Turn-Based Agricultural Management Game
Hi! My name is Filip and I'm the developer of Agrocracy. In this very first devlog, I'd like to introduce you to the game's core concept. Before we begin - thank you for reading! And if you haven't already, please consi…
Event10 changesMapsUI/audio


