Full notes
Full Aggelos 2 update
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What changed
- Maps
- Gameplay
Aggelos 2 changes
Steam post image
Hello adventurer, When we first released Aggelos in 2018, we wanted to capture the magic of classic 8-bit action RPGs. Steam post image
The goal was to make a fast and responsive platformer with satisfying combat in a bright, adventurous world you could get lost in.
Steam post imageWith Aggelos 2, we’re going further.
This time, the visuals have been completely reimagined in a stunning 16-bit style, giving every area more depth, detail and character. The spritework is more expressive, the environments feel more alive and the world of Lumen has never looked so rich.
But this evolution isn’t just visual — it reflects the scale and ambition of the sequel itself.
In Aggelos 2, you’ll explore two parallel realms: the radiant world of Light and the twisted realm of Darkness. These overlapping maps are filled with environmental details, hidden secrets and dangerous foes — and shifting between them is key to surviving the chaos.
Steam post image🪽 Angel and Demon forms now animate differently 😈
Steam post image🌍 Portals connect two mirrored realms, each with unique enemies and obstacles 🌀
Steam post image⚔️ Combat effects, attacks and visual cues are sharper and more dramatic ⚔️
We’ve worked closely with Wonderboy Bobi, PixelHeart and Storybird Studios to retain the soul of the original, while giving everything a fresh new energy. Whether you’re new to the series or a returning fan, we can’t wait for you to experience this next chapter.
We’d love to hear your thoughts!
What do you think of the visual upgrade? Does the 16-bit style hit the mark for you?
💬 Let us know in the comments! PQube
Source
Changelog.gg summarizes and formats this update. How we read updates.
