What changed
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fixedThe new v.103 update for Agents of Mayhem has released today on Steam, PlayStation 4 and Xbox One. The new patch includes a wide range of bug fixes, audio improvements, and a map update for shard hunting. Patch v1.03 Notes GENERAL MISSION FIXES • Fixed enemy and vehicle spawning issues in missions (failed to spawn, spawning in unreachable areas, inside props, etc) • Fixed issue with dungeon doors not opening when mission objective updates • Fixed infinite load that could occur if player warps to ARK using Hub Menu while driving at high speeds during an Agent Personal mission • Fixed crash that could occur after restarting from checkpoint when all agents were downed in combat • Fixed soft crash that could lock out player controls when restarting from checkpoint immediately before a video playback • Fixed rare inability to load more than one mission in mission replay • Fixed possible crash when teleporting to the ARK during a mission replay post-game SPECIFIC MISSION FIXES • Spinoff 2 – Fixed issue where player could fail for “leaving area” despite countdown being cleared • ARK Tutorial – Fixed issue where players could incorrectly receive resources for Gutterball Tech multiple times • ARK Tutorial – Fixed soft crash that could occur if player spent too much money or materials on Gremlin Tech when given materials to build “Crowd Pleaser” LEGION Tech • ARK Tutorial – Fixed soft crash that could occur if player exits game after building Gutterball Gremlin Tech then loads that save game • Heaven Sent 1 – Fixed issue where player could spawn multiple LEGION vehicles by leaving planetarium then returning • Heaven Sent 2 – Fixed crash that could occur while transitioning to dungeon • Heaven Sent 2 – Fixed infinite load that could occur if replaying the mission back to back in post-game • Heaven Sent 2 – Fixed issue with mission objectives not updating correctly • Heaven Sent 3 – Fixed soft crash that could occur when player attempts to start open world dungeon during third checkpoint of space laser portion of mission • Heaven Sent 3 – Fixed issue where Hammersmith could barely hit player if they stood still • Heaven Sent 3 – Fixed issue where Plasma Turrets could fire through force fields • Star Power 1 – Fixed issue preventing player from progressing if they leave the room without hacking • Star Power 1 – Fixed loss of controller functionality if intro cinematic skipped at certain time • Star Power 3 – Fixed crash if player moves near Gaunt immediately following cinematic that introduces boss fight • Star Power 3 – Fixed soft crash that could occur when returning to the ARK after running out of time during the race • Red Queen 1 – Fixed issue where enemy vehicle could be prematurely destroyed • Red Queen 3 – Fixed issue where AISHA could stop taking damage • Madhouse 2 – fixed issue with overlapping Friday dialogue • Madhouse 3 – Fixed issue with missing Boombot enemy spawns • Madhouse 3 – Fixed rendering soft crash that could occur if player dies right as Gremlin tank health zeroes out • Damocles 3 – Fixed crash when driving near TTX during mission • Damocles 4 – Fixed issue where player could fail the final objective while credits were playing • Rama Unlock – Fixed Agent vehicle not spawning during second hack objective • Rama Unlock – Fixed progression blocker after third hacking objective • Rama Unlock – Fixed an issue where player is unable to re-enter Gremlin workshop after completion of mission • Rama Personal – Fixed rare crash that could occur after completing mission • Special Investigation: Daisy – Fixed issue where player can take damage over time when coming in contact with Fracking Drill beam during initial hack • Special Investigation: Daisy – Fixed issue where restarting from checkpoint incorrectly teleported player to start of mission • Special Investigation: Daisy – Fixed Fracking Drill segment issues with crashing and streaming delay when driving to objective • Daisy Unlock – Fixed crash that could occur by being outside mission area when transition occurs • Daisy Unlock – Fixed rare crash when restarting mission from checkpoint • Daisy Unlock – Fixed soft crash caused by running to flashback point before flashback starts • Daisy Unlock - Fixed infinite fade if player leaves mission area as flashback is about to end • Daisy Unlock – Fixed camera sticking under the world after third objective if player enters the building from opposite side of the street • Daisy Personal – Fixed issue where LEGION vehicle AI could repeatedly drive into wall • Daisy Personal – Fixed soft crash if a ped vehicle destroys the LEGION vehicle before player damages it • Kingpin Unlock – Fixed soft crash that could occur during rooftop encounter • Kingpin Unlock – Fixed issue where Kingpin could spawn inside geometry when restarting from checkpoint • Kingpin Personal – Fixed issue with mission markers not updating correctly • Kingpin Personal – Fixed rare crashing issues during race • Special Investigation: Braddock – Fixed mission failure when player approached LEGION vehicle target • Braddock Unlock – Fixed issue where hack could be missing • Red Card Unlock – Fixed soft crash caused by missing objective indicator • Red Card Unlock – Fixed soft crash that could occur if player uses Ball Pit Gremlin Tech on Rudesheim players • Redcard Unlock – Fixed issue where game remained active underneath Hooligan tutorial • Scheherazade Unlock – Fixed issue where progression could be blocked after engaging initial enemies, leaving area, then returning • Scheherazade Unlock – Fixed missing boss that could occur if player stops to unlock a Relic’s Trading Company during mission • Special Investigation: Oni – Fixed rare crash issues during mission • Carnage A Trois Team mission – Fixed soft crash that could occur if player is trapped in elevator shaft • Firing Squad Team mission – Fixed missing indicators if player completes Damocles 4 before starting the team mission MISC GAMEPLAY AND OTHER FIXES • Fixed missing and broken navmesh issues in the open world • Fixed various gameplay bugs, such as notoriety not wiping correctly, enemies misusing weapons, and other small tweaks • Fixed Wreck Room soft crash that could occur if player loses their final agent while in the air • Fixed crash when pausing in the first few frames of an agent swap animation • Fixed hacking soft crash that could occur if player hacked a computer that was clipping into another piece of geometry • Fixed LEGION Dungeon soft crash that could occur if player falls out of world • Fixed traversal soft crash that could occur if player warped back to ARK while using an ascender • Fixed crash that could occur while destroying props in certain city districts • Fixed infinite load that could occur after completing a LEGION Outpost • Fixed soft crash that could occur if player swapped agents during agent death but before death animation could play • Fixed crash when entering Seoul from a checkpoint restart and immediately getting hit with a beam weapon • Fixed random soft crash that could occur when player character vanishes in LEGION dungeon • Fixed an issue that prevented the final enemy from spawning in the Relic’s Trading Post gameplay • Fixed Gravity Dominator soft crash that could occur if Dominator placed player inside a building • Fixed issue with Doomsday weapons spawning consecutively into city • Fixed crash that could occur when approaching Gravity Dominator as Oni in the Mockingbird vehicle • Fixed crash when attacking an Outpost and a Gravity Dominator in same district at the same time • Fixed crash when driving a ped vehicle under a Gravity Dominator • Fixed issue with Gravity Dominators failing to complete if player destroyed the core before a boss cameo • Fixed rare infinite load on Mayhem Knows loading screen • Fixed rare soft crash that could occur when pausing or opening Hub Menu after swapping agents many times while Auto Target Gremlin Tech is active • Fixed Scheherazade soft crash that could occur when her teleport would place player inside a building • Fixed game freezing when controller is disconnected during a LEGION dungeon exit transition • Fixed random crash that can occur when moving around Seoul after Star Power 3 • Fixed rare crash during max notoriety • Fixed rare crash that could occur when loading into Seoul after Spinoff 1 AGENT GADGETS AND LEGION TECH FIXES • Fixed “Captain on Deck” not increasing cash drop rate • Fixed “Action Force” not awarding health on machine gun kills • Fixed “Last Ditch Launcher” not reducing special cooldown if used when shields were already below 50% • Fixed issue with Braddock’s Elite Tech not correctly stacking • Fixed “Sitting Ducks” incorrectly increasing critical hit damage in addition to intended effect AUDIO FIXES • Fixed various audio balancing issues, including volume levels, repetitiveness, and stuck audio • XBox One: Fixed audio dropping out if player exits to Home Menu while transitioning into a video GRAPHIC FIXES • HDR support for the PlayStation 4 version • Better autodetection for PCs based on resolution • Resolution fixes for PC when switching monitors • Fixed placeholder structure models • Fixed camera issues during various cinematics • Fixed missing VFX and camera shake during certain gameplay • Fixed collision issues, including holes in the world • Fixed missing “xray” material on scannable objects throughout the city • Fixed Agent skins previewing in low resolution • Fixed several instances of lighting bugs • Fixed jitter with Yeti's snowball UI FIXES • Fixed incorrect elements displaying on weapons HUD • Fixed various issues with Agent and Vehicle skin previews and list sorting • Fixed HUD not updating with new objectives during various missions • Fixed disappearing icons from World Map • Removed incorrect persistent “New” flag from various UI elements • Fixed Global Conflict bugs, including UI incorrectly leaving elements locked when they are actually accessible • Fixed agent videos not playing in ARK after Gat DLC package installed • Corrected various text and localization • Tweaks to Doomsday weapon OIs to increase visibility • Added HUD message when Doomsday weapon spawns in Seoul • Added new Load Screen hint PROGRESSION AND BALANCE CHANGES AND FIXES • Added shards on map when relevant Agency upgrade is purchased • Lowered difficulty of the foot race during Fortune Personal mission • Guaranteed Contract found in every Large Chest • Added chests to temple area • Changed rewards for mission replay • Fixed inaccessible chests • Fixed incorrect rewards granted after completing Outpost • Fixed player unlock of Yeti’s “Russian Frost” weapon skin • Balance change in Hollywood personal mission
Agents of Mayhem changes
fixedThe new v.103 update for Agents of Mayhem has released today on Steam, PlayStation 4 and Xbox One. The new patch includes a wide range of bug fixes, audio improvements, and a map update for shard hunting. Patch v1.03 Notes GENERAL MISSION FIXES • Fixed enemy and vehicle spawning issues in missions (failed to spawn, spawning in unreachable areas, inside props, etc) • Fixed issue with dungeon doors not opening when mission objective updates • Fixed infinite load that could occur if player warps to ARK using Hub Menu while driving at high speeds during an Agent Personal mission • Fixed crash that could occur after restarting from checkpoint when all agents were downed in combat • Fixed soft crash that could lock out player controls when restarting from checkpoint immediately before a video playback • Fixed rare inability to load more than one mission in mission replay • Fixed possible crash when teleporting to the ARK during a mission replay post-game SPECIFIC MISSION FIXES • Spinoff 2 – Fixed issue where player could fail for “leaving area” despite countdown being cleared • ARK Tutorial – Fixed issue where players could incorrectly receive resources for Gutterball Tech multiple times • ARK Tutorial – Fixed soft crash that could occur if player spent too much money or materials on Gremlin Tech when given materials to build “Crowd Pleaser” LEGION Tech • ARK Tutorial – Fixed soft crash that could occur if player exits game after building Gutterball Gremlin Tech then loads that save game • Heaven Sent 1 – Fixed issue where player could spawn multiple LEGION vehicles by leaving planetarium then returning • Heaven Sent 2 – Fixed crash that could occur while transitioning to dungeon • Heaven Sent 2 – Fixed infinite load that could occur if replaying the mission back to back in post-game • Heaven Sent 2 – Fixed issue with mission objectives not updating correctly • Heaven Sent 3 – Fixed soft crash that could occur when player attempts to start open world dungeon during third checkpoint of space laser portion of mission • Heaven Sent 3 – Fixed issue where Hammersmith could barely hit player if they stood still • Heaven Sent 3 – Fixed issue where Plasma Turrets could fire through force fields • Star Power 1 – Fixed issue preventing player from progressing if they leave the room without hacking • Star Power 1 – Fixed loss of controller functionality if intro cinematic skipped at certain time • Star Power 3 – Fixed crash if player moves near Gaunt immediately following cinematic that introduces boss fight • Star Power 3 – Fixed soft crash that could occur when returning to the ARK after running out of time during the race • Red Queen 1 – Fixed issue where enemy vehicle could be prematurely destroyed • Red Queen 3 – Fixed issue where AISHA could stop taking damage • Madhouse 2 – fixed issue with overlapping Friday dialogue • Madhouse 3 – Fixed issue with missing Boombot enemy spawns • Madhouse 3 – Fixed rendering soft crash that could occur if player dies right as Gremlin tank health zeroes out • Damocles 3 – Fixed crash when driving near TTX during mission • Damocles 4 – Fixed issue where player could fail the final objective while credits were playing • Rama Unlock – Fixed Agent vehicle not spawning during second hack objective • Rama Unlock – Fixed progression blocker after third hacking objective • Rama Unlock – Fixed an issue where player is unable to re-enter Gremlin workshop after completion of mission • Rama Personal – Fixed rare crash that could occur after completing mission • Special Investigation: Daisy – Fixed issue where player can take damage over time when coming in contact with Fracking Drill beam during initial hack • Special Investigation: Daisy – Fixed issue where restarting from checkpoint incorrectly teleported player to start of mission • Special Investigation: Daisy – Fixed Fracking Drill segment issues with crashing and streaming delay when driving to objective • Daisy Unlock – Fixed crash that could occur by being outside mission area when transition occurs • Daisy Unlock – Fixed rare crash when restarting mission from checkpoint • Daisy Unlock – Fixed soft crash caused by running to flashback point before flashback starts • Daisy Unlock - Fixed infinite fade if player leaves mission area as flashback is about to end • Daisy Unlock – Fixed camera sticking under the world after third objective if player enters the building from opposite side of the street • Daisy Personal – Fixed issue where LEGION vehicle AI could repeatedly drive into wall • Daisy Personal – Fixed soft crash if a ped vehicle destroys the LEGION vehicle before player damages it • Kingpin Unlock – Fixed soft crash that could occur during rooftop encounter • Kingpin Unlock – Fixed issue where Kingpin could spawn inside geometry when restarting from checkpoint • Kingpin Personal – Fixed issue with mission markers not updating correctly • Kingpin Personal – Fixed rare crashing issues during race • Special Investigation: Braddock – Fixed mission failure when player approached LEGION vehicle target • Braddock Unlock – Fixed issue where hack could be missing • Red Card Unlock – Fixed soft crash caused by missing objective indicator • Red Card Unlock – Fixed soft crash that could occur if player uses Ball Pit Gremlin Tech on Rudesheim players • Redcard Unlock – Fixed issue where game remained active underneath Hooligan tutorial • Scheherazade Unlock – Fixed issue where progression could be blocked after engaging initial enemies, leaving area, then returning • Scheherazade Unlock – Fixed missing boss that could occur if player stops to unlock a Relic’s Trading Company during mission • Special Investigation: Oni – Fixed rare crash issues during mission • Carnage A Trois Team mission – Fixed soft crash that could occur if player is trapped in elevator shaft • Firing Squad Team mission – Fixed missing indicators if player completes Damocles 4 before starting the team mission MISC GAMEPLAY AND OTHER FIXES • Fixed missing and broken navmesh issues in the open world • Fixed various gameplay bugs, such as notoriety not wiping correctly, enemies misusing weapons, and other small tweaks • Fixed Wreck Room soft crash that could occur if player loses their final agent while in the air • Fixed crash when pausing in the first few frames of an agent swap animation • Fixed hacking soft crash that could occur if player hacked a computer that was clipping into another piece of geometry • Fixed LEGION Dungeon soft crash that could occur if player falls out of world • Fixed traversal soft crash that could occur if player warped back to ARK while using an ascender • Fixed crash that could occur while destroying props in certain city districts • Fixed infinite load that could occur after completing a LEGION Outpost • Fixed soft crash that could occur if player swapped agents during agent death but before death animation could play • Fixed crash when entering Seoul from a checkpoint restart and immediately getting hit with a beam weapon • Fixed random soft crash that could occur when player character vanishes in LEGION dungeon • Fixed an issue that prevented the final enemy from spawning in the Relic’s Trading Post gameplay • Fixed Gravity Dominator soft crash that could occur if Dominator placed player inside a building • Fixed issue with Doomsday weapons spawning consecutively into city • Fixed crash that could occur when approaching Gravity Dominator as Oni in the Mockingbird vehicle • Fixed crash when attacking an Outpost and a Gravity Dominator in same district at the same time • Fixed crash when driving a ped vehicle under a Gravity Dominator • Fixed issue with Gravity Dominators failing to complete if player destroyed the core before a boss cameo • Fixed rare infinite load on Mayhem Knows loading screen • Fixed rare soft crash that could occur when pausing or opening Hub Menu after swapping agents many times while Auto Target Gremlin Tech is active • Fixed Scheherazade soft crash that could occur when her teleport would place player inside a building • Fixed game freezing when controller is disconnected during a LEGION dungeon exit transition • Fixed random crash that can occur when moving around Seoul after Star Power 3 • Fixed rare crash during max notoriety • Fixed rare crash that could occur when loading into Seoul after Spinoff 1 AGENT GADGETS AND LEGION TECH FIXES • Fixed “Captain on Deck” not increasing cash drop rate • Fixed “Action Force” not awarding health on machine gun kills • Fixed “Last Ditch Launcher” not reducing special cooldown if used when shields were already below 50% • Fixed issue with Braddock’s Elite Tech not correctly stacking • Fixed “Sitting Ducks” incorrectly increasing critical hit damage in addition to intended effect AUDIO FIXES • Fixed various audio balancing issues, including volume levels, repetitiveness, and stuck audio • XBox One: Fixed audio dropping out if player exits to Home Menu while transitioning into a video GRAPHIC FIXES • HDR support for the PlayStation 4 version • Better autodetection for PCs based on resolution • Resolution fixes for PC when switching monitors • Fixed placeholder structure models • Fixed camera issues during various cinematics • Fixed missing VFX and camera shake during certain gameplay • Fixed collision issues, including holes in the world • Fixed missing “xray” material on scannable objects throughout the city • Fixed Agent skins previewing in low resolution • Fixed several instances of lighting bugs • Fixed jitter with Yeti's snowball UI FIXES • Fixed incorrect elements displaying on weapons HUD • Fixed various issues with Agent and Vehicle skin previews and list sorting • Fixed HUD not updating with new objectives during various missions • Fixed disappearing icons from World Map • Removed incorrect persistent “New” flag from various UI elements • Fixed Global Conflict bugs, including UI incorrectly leaving elements locked when they are actually accessible • Fixed agent videos not playing in ARK after Gat DLC package installed • Corrected various text and localization • Tweaks to Doomsday weapon OIs to increase visibility • Added HUD message when Doomsday weapon spawns in Seoul • Added new Load Screen hint PROGRESSION AND BALANCE CHANGES AND FIXES • Added shards on map when relevant Agency upgrade is purchased • Lowered difficulty of the foot race during Fortune Personal mission • Guaranteed Contract found in every Large Chest • Added chests to temple area • Changed rewards for mission replay • Fixed inaccessible chests • Fixed incorrect rewards granted after completing Outpost • Fixed player unlock of Yeti’s “Russian Frost” weapon skin • Balance change in Hollywood personal mission
The new v.103 update for Agents of Mayhem has released today on Steam, PlayStation 4 and Xbox One. The new patch includes a wide range of bug fixes, audio improvements, and a map update for shard hunting. Patch v1.03 Notes GENERAL MISSION FIXES • Fixed enemy and vehicle spawning issues in missions (failed to spawn, spawning in unreachable areas, inside props, etc) • Fixed issue with dungeon doors not opening when mission objective updates • Fixed infinite load that could occur if player warps to ARK using Hub Menu while driving at high speeds during an Agent Personal mission • Fixed crash that could occur after restarting from checkpoint when all agents were downed in combat • Fixed soft crash that could lock out player controls when restarting from checkpoint immediately before a video playback • Fixed rare inability to load more than one mission in mission replay • Fixed possible crash when teleporting to the ARK during a mission replay post-game SPECIFIC MISSION FIXES • Spinoff 2 – Fixed issue where player could fail for “leaving area” despite countdown being cleared • ARK Tutorial – Fixed issue where players could incorrectly receive resources for Gutterball Tech multiple times • ARK Tutorial – Fixed soft crash that could occur if player spent too much money or materials on Gremlin Tech when given materials to build “Crowd Pleaser” LEGION Tech • ARK Tutorial – Fixed soft crash that could occur if player exits game after building Gutterball Gremlin Tech then loads that save game • Heaven Sent 1 – Fixed issue where player could spawn multiple LEGION vehicles by leaving planetarium then returning • Heaven Sent 2 – Fixed crash that could occur while transitioning to dungeon • Heaven Sent 2 – Fixed infinite load that could occur if replaying the mission back to back in post-game • Heaven Sent 2 – Fixed issue with mission objectives not updating correctly • Heaven Sent 3 – Fixed soft crash that could occur when player attempts to start open world dungeon during third checkpoint of space laser portion of mission • Heaven Sent 3 – Fixed issue where Hammersmith could barely hit player if they stood still • Heaven Sent 3 – Fixed issue where Plasma Turrets could fire through force fields • Star Power 1 – Fixed issue preventing player from progressing if they leave the room without hacking • Star Power 1 – Fixed loss of controller functionality if intro cinematic skipped at certain time • Star Power 3 – Fixed crash if player moves near Gaunt immediately following cinematic that introduces boss fight • Star Power 3 – Fixed soft crash that could occur when returning to the ARK after running out of time during the race • Red Queen 1 – Fixed issue where enemy vehicle could be prematurely destroyed • Red Queen 3 – Fixed issue where AISHA could stop taking damage • Madhouse 2 – fixed issue with overlapping Friday dialogue • Madhouse 3 – Fixed issue with missing Boombot enemy spawns • Madhouse 3 – Fixed rendering soft crash that could occur if player dies right as Gremlin tank health zeroes out • Damocles 3 – Fixed crash when driving near TTX during mission • Damocles 4 – Fixed issue where player could fail the final objective while credits were playing • Rama Unlock – Fixed Agent vehicle not spawning during second hack objective • Rama Unlock – Fixed progression blocker after third hacking objective • Rama Unlock – Fixed an issue where player is unable to re-enter Gremlin workshop after completion of mission • Rama Personal – Fixed rare crash that could occur after completing mission • Special Investigation: Daisy – Fixed issue where player can take damage over time when coming in contact with Fracking Drill beam during initial hack • Special Investigation: Daisy – Fixed issue where restarting from checkpoint incorrectly teleported player to start of mission • Special Investigation: Daisy – Fixed Fracking Drill segment issues with crashing and streaming delay when driving to objective • Daisy Unlock – Fixed crash that could occur by being outside mission area when transition occurs • Daisy Unlock – Fixed rare crash when restarting mission from checkpoint • Daisy Unlock – Fixed soft crash caused by running to flashback point before flashback starts • Daisy Unlock - Fixed infinite fade if player leaves mission area as flashback is about to end • Daisy Unlock – Fixed camera sticking under the world after third objective if player enters the building from opposite side of the street • Daisy Personal – Fixed issue where LEGION vehicle AI could repeatedly drive into wall • Daisy Personal – Fixed soft crash if a ped vehicle destroys the LEGION vehicle before player damages it • Kingpin Unlock – Fixed soft crash that could occur during rooftop encounter • Kingpin Unlock – Fixed issue where Kingpin could spawn inside geometry when restarting from checkpoint • Kingpin Personal – Fixed issue with mission markers not updating correctly • Kingpin Personal – Fixed rare crashing issues during race • Special Investigation: Braddock – Fixed mission failure when player approached LEGION vehicle target • Braddock Unlock – Fixed issue where hack could be missing • Red Card Unlock – Fixed soft crash caused by missing objective indicator • Red Card Unlock – Fixed soft crash that could occur if player uses Ball Pit Gremlin Tech on Rudesheim players • Redcard Unlock – Fixed issue where game remained active underneath Hooligan tutorial • Scheherazade Unlock – Fixed issue where progression could be blocked after engaging initial enemies, leaving area, then returning • Scheherazade Unlock – Fixed missing boss that could occur if player stops to unlock a Relic’s Trading Company during mission • Special Investigation: Oni – Fixed rare crash issues during mission • Carnage A Trois Team mission – Fixed soft crash that could occur if player is trapped in elevator shaft • Firing Squad Team mission – Fixed missing indicators if player completes Damocles 4 before starting the team mission MISC GAMEPLAY AND OTHER FIXES • Fixed missing and broken navmesh issues in the open world • Fixed various gameplay bugs, such as notoriety not wiping correctly, enemies misusing weapons, and other small tweaks • Fixed Wreck Room soft crash that could occur if player loses their final agent while in the air • Fixed crash when pausing in the first few frames of an agent swap animation • Fixed hacking soft crash that could occur if player hacked a computer that was clipping into another piece of geometry • Fixed LEGION Dungeon soft crash that could occur if player falls out of world • Fixed traversal soft crash that could occur if player warped back to ARK while using an ascender • Fixed crash that could occur while destroying props in certain city districts • Fixed infinite load that could occur after completing a LEGION Outpost • Fixed soft crash that could occur if player swapped agents during agent death but before death animation could play • Fixed crash when entering Seoul from a checkpoint restart and immediately getting hit with a beam weapon • Fixed random soft crash that could occur when player character vanishes in LEGION dungeon • Fixed an issue that prevented the final enemy from spawning in the Relic’s Trading Post gameplay • Fixed Gravity Dominator soft crash that could occur if Dominator placed player inside a building • Fixed issue with Doomsday weapons spawning consecutively into city • Fixed crash that could occur when approaching Gravity Dominator as Oni in the Mockingbird vehicle • Fixed crash when attacking an Outpost and a Gravity Dominator in same district at the same time • Fixed crash when driving a ped vehicle under a Gravity Dominator • Fixed issue with Gravity Dominators failing to complete if player destroyed the core before a boss cameo • Fixed rare infinite load on Mayhem Knows loading screen • Fixed rare soft crash that could occur when pausing or opening Hub Menu after swapping agents many times while Auto Target Gremlin Tech is active • Fixed Scheherazade soft crash that could occur when her teleport would place player inside a building • Fixed game freezing when controller is disconnected during a LEGION dungeon exit transition • Fixed random crash that can occur when moving around Seoul after Star Power 3 • Fixed rare crash during max notoriety • Fixed rare crash that could occur when loading into Seoul after Spinoff 1 AGENT GADGETS AND LEGION TECH FIXES • Fixed “Captain on Deck” not increasing cash drop rate • Fixed “Action Force” not awarding health on machine gun kills • Fixed “Last Ditch Launcher” not reducing special cooldown if used when shields were already below 50% • Fixed issue with Braddock’s Elite Tech not correctly stacking • Fixed “Sitting Ducks” incorrectly increasing critical hit damage in addition to intended effect AUDIO FIXES • Fixed various audio balancing issues, including volume levels, repetitiveness, and stuck audio • XBox One: Fixed audio dropping out if player exits to Home Menu while transitioning into a video GRAPHIC FIXES • HDR support for the PlayStation 4 version • Better autodetection for PCs based on resolution • Resolution fixes for PC when switching monitors • Fixed placeholder structure models • Fixed camera issues during various cinematics • Fixed missing VFX and camera shake during certain gameplay • Fixed collision issues, including holes in the world • Fixed missing “xray” material on scannable objects throughout the city • Fixed Agent skins previewing in low resolution • Fixed several instances of lighting bugs • Fixed jitter with Yeti's snowball UI FIXES • Fixed incorrect elements displaying on weapons HUD • Fixed various issues with Agent and Vehicle skin previews and list sorting • Fixed HUD not updating with new objectives during various missions • Fixed disappearing icons from World Map • Removed incorrect persistent “New” flag from various UI elements • Fixed Global Conflict bugs, including UI incorrectly leaving elements locked when they are actually accessible • Fixed agent videos not playing in ARK after Gat DLC package installed • Corrected various text and localization • Tweaks to Doomsday weapon OIs to increase visibility • Added HUD message when Doomsday weapon spawns in Seoul • Added new Load Screen hint PROGRESSION AND BALANCE CHANGES AND FIXES • Added shards on map when relevant Agency upgrade is purchased • Lowered difficulty of the foot race during Fortune Personal mission • Guaranteed Contract found in every Large Chest • Added chests to temple area • Changed rewards for mission replay • Fixed inaccessible chests • Fixed incorrect rewards granted after completing Outpost • Fixed player unlock of Yeti’s “Russian Frost” weapon skin • Balance change in Hollywood personal mission