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Steam News2 November 20169y ago

Fix #4 and quite some Updates!

Hey guys, we have been quiet for a while, but busy. As we announced the last time these are the steps we will do our best to follow: Fix known issues (cause you don't paint a broken car) Balance things better (cause you

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Repeated intro

Hey guys, we have been quiet for a while, but busy. As we announced the last time these are the steps we will do our best to follow:

What changed

7 fixes7 additions12 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Performance
  • Maps
fixedFix known issues (cause you don't paint a broken car)
changedBalance things better (cause you don't drive a car with no tires)
addedChoose and develop a new feature
changedFIXEDMultiple localization fixes
changedFIXEDOperation pins spawns only inside region
fixedFIXEDFixed sound on closing region view
  1. Fix known issues (cause you don't paint a broken car)

  2. Balance things better (cause you don't drive a car with no tires)

  3. Polish the changes (now it's time for that paint job)

  4. Listen to feedback and suggestions the whole time

  5. Choose and develop a new feature

  6. Back to #1

And here are the results:

FIXED

  • Multiple localization fixes

  • Operation pins spawns only inside region

  • Fixed sound on closing region view

  • Fixed sound on entering region view

  • Fixed wrong calculations for influence and power

  • Multiple agency weapon fixes

  • Multiple agency upgrades fixes

  • Multiple optimization fixes

  • Fixed loading breakdowns from saved game

  • Restricted closing agency weapon box with escape or right mouse click

  • Fixed different breakdown pin scale ratio

  • Fixed operation successful statistics on game end

CHANGES

  • Operations are more balanced. Now money shouldn’t be your only resource to worry about

  • When exiting from region, map is centered

  • Monthly income is additionally balanced

  • Restricted uncommon resolution aspect ratio

  • Upgraded way of calculating exposure

  • Each of rebellion point upon reaching decrease all of your resources by 30/60/90 %

  • Warfare affects on all aspect types: Economy and military by 50%, Other aspect types by 25%

  • Warfare and Breakdowns affects on your resources

  • Reward on starting operation is same as reward on resolving, no changes between

NEW FEATURES

  • Added additional information about your saved game slot in loading window

  • Added choice in options for two different date formats

  • Added tool-tip for Next Region and Previous Region button

  • Branched regions are now highlighted in region view

  • Rewards and costs are represented with base and bonus value

  • Added tool-tip with additional information (bonus source) if bonus is active

  • Added recovering region after warfare

We will, hopefully soon, move on to a couple of completely new features.

Source

Steam News / 2 November 2016

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