HomeGamesUpdatesPricingMethodology
Steam News31 December 20214y ago

Happy new year

Happy new year! 2021 has been a hard year for all of us for many different reasons; the ongoing pandemic, the never-ending home-office, the restrictions and so on. It’s also been hard for us in PodPal.

Full notes

Full Age of Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions0 changes0 removals
  • Gameplay
addedHappy new year!
addedIt’s also been challenging on the individual level. All of us in the team have other jobs and projects that take up most of our time. The last 6 months have been really hard for many of us working on several projects, finishing up projects, starting on new projects and so on. We also aim to stay married, which also requires some effort :)
addedBut there is progress! In December we finished the UEA Dreadnought and we did a huge refactoring (622 files changed, ~6000 new files, ~13000 deleted files). This will make it easier to wrap up the upcoming demo version we are targeting.
addedThanks for following us on our journey, and happy new year! :) Team PodPal

Age of Space changes

  • Officemap
addedHappy new year!
addedIt’s also been challenging on the individual level. All of us in the team have other jobs and projects that take up most of our time. The last 6 months have been really hard for many of us working on several projects, finishing up projects, starting on new projects and so on. We also aim to stay married, which also requires some effort :)
addedBut there is progress! In December we finished the UEA Dreadnought and we did a huge refactoring (622 files changed, ~6000 new files, ~13000 deleted files). This will make it easier to wrap up the upcoming demo version we are targeting.
addedThanks for following us on our journey, and happy new year! :) Team PodPal

Happy new year!

2021 has been a hard year for all of us for many different reasons; the ongoing pandemic, the never-ending home-office, the restrictions and so on. It’s also been hard for us in PodPal. We have had to reconcile with the idea that we are not getting the funding that we wanted. This means that we will not be able deliver the product we are visioning from day 1.

It’s also been challenging on the individual level. All of us in the team have other jobs and projects that take up most of our time. The last 6 months have been really hard for many of us working on several projects, finishing up projects, starting on new projects and so on. We also aim to stay married, which also requires some effort :)

But there is progress! In December we finished the UEA Dreadnought and we did a huge refactoring (622 files changed, ~6000 new files, ~13000 deleted files). This will make it easier to wrap up the upcoming demo version we are targeting.

But it’s hard. I’m not gonna lie. We have been working on this game now for almost 5 years as a team, hardly with any funding at all. Personally I’m really starting to feel the fatigue, so I need to be extra careful not burning out. But I am, and we are, determined to make this game happen in some way, shape or form! We just need to find the very core and try to deliver as good as possible on that.

Thanks for following us on our journey, and happy new year! :) Team PodPal

Source

Steam News / 31 December 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.