Full notes
Full Age of Mythology: Retold update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Age of Mythology: Retold changes
Hello Heroes! This update continues our efforts to improve the overall experience in Age of Mythology: Retold, bringing a range of stability fixes, balance adjustments, and quality-of-life enhancements across UI, audio, graphics, localization, and modding support, helping to create a smoother and more polished experience for players.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
💬 DISCUSS: Age of Mythology: Retold Forum 💬 DISCUSS: Age of Mythology: Retold Steam Forum 🗣 JOIN: The Age of Empires Official Discord
Thanks again to our amazing community members, all of whom have helped to make Age of Mythology: Retold a success thus far!
—The Age of Mythology Team
◆Minor Update 19.16764◆
Developer Note: Reminder that Replays are not compatible between patch updates. Replays are not compatible because the simulation logic changes in ways that prevent them from running synchronously with their original behavior.
Stability & Performance
Minor general stability improvements.
Fixed an Out-of-Sync that could occur related to Stealth. Damaging and killing trees was the most prevalent cause of this issue. Knocking down trees could, in some cases, only trigger the stealth removal for the player who killed the tree.
Fixed some crashes that could occur when loading into scenarios that depend on modded Major Gods or Cultures, while those dependent Gods are not loaded or invalid.
Fixed a crash that could occur when performing a Drain Resurrection unit action against a target that deals reflect damage.
Fixed a crash that could occur related to the free look camera in some situations when shutting down the world.
Fixed a crash that could occur while trying to update the game window position in some rare situations.
Fixed a crash that could occur in some rare situations when an ability timer is removed.
Fixed a crash that could occur when the Tempest God Power attacked a unit that no longer had unit AI (e.g, maybe a dead unit). This more specifically fixes the ProgFreezeROF OnHitEffect, which is used by the TempestStrike unit.
Fixed a crash that could occur in some rare situations while spawning Eidolons for the Underworld Invasion God Power.
Fixed a crash that could occur while determining tactics that can be performed while updating stance positions for units that have a devotion-type action and currently have no target unit.
Fixed a crash that could occur when loading into maps during asset preloading if a ProtoUnit had no tactics defined.
Fixed a crash that could occur when music was not loaded or had failed to load when entering Arena of the Gods or Gauntlet.
Fixed a crash that could occur when trying to open the God Power Controller Radial menu when there is currently no world.
Fixed a crash that could occur while updating or adding blocked or muted players.
Fixed a bug that prevented the fonts BAR file from loading, which would have caused fonts to show incorrectly for some players.
Localization
Updates to some translations to improve translation quality.
Fixed the Olympian Weapons technology tooltip for the German language, which incorrectly stated that it applies to Harpies (other languages were updated in the last patch).
Graphics
Fixed a bug that prevented some types of visuals from updating right after technologies were applied. For example, Minions were not updating to show the Eclipse VFX until they were moved due to the structure of their visual data.
The Dryad can now show Eclipse VFX if owned by the player who casts Eclipse.
Fixed the Display Range circle for Oracle Hero units. The range circle bug was purely visual and had no impact on gameplay.
Obsidian Shards spawned by Tezcatlipoca’s Major God bonus now animate similarly to the larger Obsidian Obelisk. This change should make it much easier to see when the Obsidian Shards have been destroyed.
Audio
Normalized the volume of all Localized VO Audio to bring the volume closer to the English audio level. Excludes English and Greek (Greek audio launched with this fix applied in the previous patch).
Hotkeys
Added a new Hotkey “ Send livestock to this location.” This new Hotkey is unbound by default and can be found under the Commands section.
Fixed some Hotkeys failing to work correctly when the Combined Ability and Combined Building menu options are disabled. Non-myth units were treated as if they wouldn’t have abilities in this situation and were ignoring Grid Hotkey actions. Players who prefer to play with both of these options disabled can now use abilities on Human, Hero, and other non-Myth unit types via Hotkeys.
UI
Fixed the Hosting of Custom Scenario Multiplayer Saved Games. Saved Games created during Multiplayer sessions can now be found on the Load screen when setting up a Hosted match and in the Multiplayer Lobby.
Added a new “Web View” button when viewing Mods. This links to the web page version of the mod. Once signed in on the web page, you can browse and comment on the mod. This change is intended to make it a little easier for players to engage with commenting on the web.
The Jaguar Rider now shows the Stealth passive to explain that it can enter stealth.
Fixed the costs shown in Hades’ Tech Tree to match the cost changes applied during the last patch. Medium Archers, Heavy Archers, and Champion Archers now show the correct values.
The Leviathan’s unit icon will now show player colors.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
:alertalert: DISCLAIMER
This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.
For the latest updates and announcements, please visit our social channels.
Source
Changelog.gg summarizes and formats this update. How we read updates.
