Full notes
Full Age of Gladiators Reforged update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey all,
What changed
- Gameplay
- UI and audio
- Balance
Age of Gladiators Reforged changes
When I first launched the original Age of Gladiators, I was still learning a ton about the industry and programming in general. I managed to use an engine cobbled together in C++ when I didn't realize Unity or Unreal existed. I decided about a year ago to update Age of Gladiators in Unity, first just to see how it would look and function hypothetically in a new engine - but then I kept going with it until the game was complete!
Along the way I made numerous changes to game systems, added quality of life additions, and updated the UI to something a bit more fitting for this day-and-age.
Here is a small list of the changes I managed to make:
Complete UI reworking
Damage Mitigation now fed by agility and reflexes as well
Reworked the city advancement mechanics by adding a few more options to moving cities
Age incline and decline of gladiators more drastic
Staff, Lender, and more portraits added
Greed also affects daily spending habits of a gladiator
Gladiator portraits added to UI throughout - before you just saw their names and nothing else
Stable now contributes to fatigue recovery time
Stable now has countdown for improvements
Scrollbars instead of next previous buttons
Revised Expertise significantly - so much so that it's nearly a new system
Revised Player Perks significantly
Weapons and Armor now have Stamina costs
Dodging and Blocking now use Stamina
More Player Portraits
Fight Setup screens made more efficiently to reduce clicking when setting up a fight
Fights now show a scrollable log of each turn
Much better music player
Much better tooltips
Much better save system and interface
The game now works on more resolutions and won't be windowed in wider resolutions like before
More icons in the UI rather than just text
Custom cursor added
Added Killer Instinct and Work Ethic to gladiator personalities
Removed Trading for now
Animals now have names
Improved alerts system at the top UI to show pressing issues
And much more.
I hope you enjoy this version of the game - I think it's a massive improvement.
As well, here are some screenshots comparing the old and new game:
Old
New
Old
New
Old
New
Source
Changelog.gg summarizes and formats this update. How we read updates.
