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Steam News8 December 20178y ago

Age of Gladiators II: ROME - Enemy Bosses

Greetings! This is the first update announcement for Age of Gladiators II: Rome. I have been hard at work coding the new game itself, but now that the artwork is starting to come in, I have something to finally show you

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Greetings! This is the first update announcement for Age of Gladiators II: Rome. I have been hard at work coding the new game itself, but now that the artwork is starting to come in, I have something to finally show you. You will find below some early-phase portraits of a few of the bosses that you'll be encountering - though the final versions will be more polished and will have slight changes to them (the pipe will be removed from the top-left character, for example). I wanted the artist to make them look a combination of untrustworthy, nasty, insane, ruthless, vain, and calculating. I don't know about you, but I would say mission accomplished so far! Age of Gladiators II: Rome will have the same city progression as the first iteration; though fame will also play a part in the ability to progress to new cities. Which means you'll be seeing and dealing with these people a lot...

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedGreetings! This is the first update announcement for Age of Gladiators II: Rome. I have been hard at work coding the new game itself, but now that the artwork is starting to come in, I have something to finally show you. You will find below some early-phase portraits of a few of the bosses that you'll be encountering - though the final versions will be more polished and will have slight changes to them (the pipe will be removed from the top-left character, for example). I wanted the artist to make them look a combination of untrustworthy, nasty, insane, ruthless, vain, and calculating. I don't know about you, but I would say mission accomplished so far! Age of Gladiators II: Rome will have the same city progression as the first iteration; though fame will also play a part in the ability to progress to new cities. Which means you'll be seeing and dealing with these people a lot...

Age of Gladiators changes

addedGreetings! This is the first update announcement for Age of Gladiators II: Rome. I have been hard at work coding the new game itself, but now that the artwork is starting to come in, I have something to finally show you. You will find below some early-phase portraits of a few of the bosses that you'll be encountering - though the final versions will be more polished and will have slight changes to them (the pipe will be removed from the top-left character, for example). I wanted the artist to make them look a combination of untrustworthy, nasty, insane, ruthless, vain, and calculating. I don't know about you, but I would say mission accomplished so far! Age of Gladiators II: Rome will have the same city progression as the first iteration; though fame will also play a part in the ability to progress to new cities. Which means you'll be seeing and dealing with these people a lot...

Source

Steam News / 8 December 2017

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