Full notes
Full Age of Fear: Total update
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What changed
- Gameplay
Age of Fear: Total changes
Hi all, after a bit of waiting we have pushed another update to the Ratmen campaign. Right now, around one-third of content is playable and includes a few interesting additions like stealth missions (where your units need to remain undetected), sewers maze and Sorodon's bazaar (with obligatory drunken dwarves fight!).
We have also added a few items which improve the morphed form of heroes, e.g. Spider form of Lexa can be made quite powerful. I hope to add ever more items and work on polymorph mechanics.
We also re-numbered all campaigns as chapters so new players aren't confused about the order of campaigns. For modders - we have modified battle tasks and separate conditions can be made mandatory, e.g. it's possible to force players to open certain Treasure Chest.
Please enjoy and, as always, any feedback is welcome.
Take care, Les & AOF Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
