What changed
0 fixes3 additions3 changes0 removals
- UI and audio
- Gameplay
- Balance
changedHi all, over the last few days we have released a number of patches focused on further ui enhancements (e.g. gesture scrolling of listings) and also substantial changes in crafting.
addedGesture scrolling has been added to listings, e.g. team units, items' list, bestiary, etc.
changedItems have been consolidated into fourteen themed sets (from the previous thirty one) which should make the crafting interface easier.
addedBlood Sacrifice is a new skill for Blood Mage which allows you to gain a bit of MP in exchange for HP (it's to balance Meditate which the good side enjoys).
changedAI for finding hidden units has been almost completely reworked and its actions should reassemble what a human player would do.
addedAs always - all feedback is welcome. I have a special request to all Steam Deck owners - please send me your feedback, especially about new ui features!
Age of Fear 3: The Legend changes
changedHi all, over the last few days we have released a number of patches focused on further ui enhancements (e.g. gesture scrolling of listings) and also substantial changes in crafting.
addedGesture scrolling has been added to listings, e.g. team units, items' list, bestiary, etc.
changedItems have been consolidated into fourteen themed sets (from the previous thirty one) which should make the crafting interface easier.
addedBlood Sacrifice is a new skill for Blood Mage which allows you to gain a bit of MP in exchange for HP (it's to balance Meditate which the good side enjoys).
changedAI for finding hidden units has been almost completely reworked and its actions should reassemble what a human player would do.
Hi all, over the last few days we have released a number of patches focused on further ui enhancements (e.g. gesture scrolling of listings) and also substantial changes in crafting.
Changes:
Gesture scrolling has been added to listings, e.g. team units, items' list, bestiary, etc.
Items have been consolidated into fourteen themed sets (from the previous thirty one) which should make the crafting interface easier.
Required attributes like Alchemy, Blacksmith, etc. display hints about units that provide them.
Resource items provided after battles will be geared towards craftable items (i.e. ones which you know and also have all needed attributes).
Blood Sacrifice is a new skill for Blood Mage which allows you to gain a bit of MP in exchange for HP (it's to balance Meditate which the good side enjoys).
AI for finding hidden units has been almost completely reworked and its actions should reassemble what a human player would do.
As always - all feedback is welcome. I have a special request to all Steam Deck owners - please send me your feedback, especially about new ui features!
Take care, Les