Update log
Full Age of Empires II: Definitive Edition update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Gameplay
- Performance
- Fixes
- UI and audio
Welcome to an exciting sneak peek for the newest update for Age of Empires II: Definitive Edition! The update will be landing tomorrow, October 31st! This will be a huge one with pathfinding improvements, balance changes, bug fixes, and more, PLUS tomorrow The Mountain Royals DLC will be live, AND new campaigns are coming to Return of Rome!
While there are plenty of notable fixes and features to look forward to in today’s build, here’s some of the big highlights coming with this month’s update:
The Mountain Royals DLC is now available!
2 New Campaigns in Return of Rome:
Glory of Greece
Voices of Babylon
Balance changes!
Pathfinding improvements!
Bug fixes based on your feedback!
Be sure to dig down into the post below to get all of the smaller details before hopping in-game and checking them out firsthand.
This is just a small taste of what is coming in the latest update. For a more complete list, please visit our site and check out our blog. Happy Gaming!
💬 DISCUSS: Age of Empires II: Definitive Edition Forum 🗣 JOIN: The Age of Empires Official Discord
Thanks again to our amazing community members, all of whom have helped to make Age of Empires what it is today!
—The Age of Empires Team
◆ UPDATE 95810◆
BUILD SPOTLIGHT
Game
Stability & Performance
Fixed an issue where game crashes when creating a lobby using Restore Multiplayer Game.
Fixed an issue where game sometimes crashes when clicking the Return of Rome Multiplayer button.
Graphics
Fixed a graphical issue where various Palm Trees have black sections in their textures.
Fixed the issues with death and decay animations for Slinger, Man-at-Arms, Female Forager.
Imperial Camel saddle cloth texture no is no longer incorrect on one of the angles.
Magyar Huszar spear is no longer slightly cut off on several unit animations.
Fixed a graphical issue where Chariot Archer had doubled bow.
Male Woodcutters no longer lack idle animations on all except one angle.
Babylonian Wonder destruction animation no longer turns invisible close to the end.
Added visual trails to bullet projectiles.
Audio
Fixed an issue where Priest has the wrong creation sound.
Romans units no longer have slightly distorted voice audio.
UI
The UI graphics and fonts filter which was introduced in Update 90260 and later known as WIDGETUI_FILTER, is now available as in-game options on PC platforms under the Graphics tab:
Anti-Alias UI: Select to smoothen graphics (such as icons) in certain parts of the UI, on resolutions other than 4K. Disabling may increase performance. (Medium, High, Ultra presets)
Anti-Alias Text: Select to smoothen text in certain parts of the UI, on resolutions other than 4K. Disabling may increase performance when Smooth Serif Font is off. (High, Ultra presets)
Smooth Serif Font has been restored to its original look (from before Update 90260) when Anti-Alias Text is off.
Sea walls now have their own icon.
Army tents now have their own icon in Return of Rome.
The Ranked UI button in Return of Rome now uses the intended artwork.
Updated some wrong artworks from the History section with the proper ones.
Added the “Off” and “High” volume indicators on the narrator volume bar.
Chatbox is no longer visible in 1v1 quickplay games. Additionally, chatbox is now visible when in party with at least 2 members on the quickplay screen,
Source
