Full notes
Full Age of Advent update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Performance
Addressed some feedback we got!
Enemies in Archival Survival are now faster and more aggressively track the player, so it doesn't take so long for the game to get interesting.
In The Demon of Sound and Soup, a rhythm indicator's been added to the bottom of the screen, so the beat is more clear.
In Bijem'd, the wide Moai's been reworked to prevent soft locks.
Added an alternate control scheme for We're Abaubaut to Crash: Spacebar for Fuwawa, Left Click for Mococo.
Source
Changelog.gg summarizes and formats this update. How we read updates.
