Full notes
Full Agaric update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Store
- UI and audio
- Fixes
Agaric changes
Added Features
Bounce puffball ability now poisons enemies caught in the explosion
Bounce puffball collision damage reduced by 75%
Burst puffball damage reduced by 20%
Added item: Breeze in a bottle, provides a temporary boost to movement speed
Can now purchase Breeze in a bottle's from the Skuttle Shop
Added: Swift Spore (damage boost at high speeds), Spirit Spore (Damage boost when below 30% Hp)
Changed damage over time (DoT) logic to prevent indefinitely stacking DoTs
Save file deletion
This will only affect anyone saves before yesterday but due to an improved save system any saves from 1.0.0 will be deleted on load. Apologies for any inconvenience this may cause but will improve long term patching
Bug fixes (not limited to):
UI displaying incorrect items fixed
Damage over time effects applying multiple times corrected
Permanently displayed debug info removed
Some unintended enemy and world geometry collisions fixed
Slam ability sometimes gets the player stuck fixed
Dying without saving after levelling up doesn't reset level cost fixed
Some enemy shadows displaying incorrectly fixed
Skuttle shop not opening in some cases fixed
Purchasing items sometimes didn't display in HUD/inventory fixed
Equipping certain spores tanks frame rate
Enjoy the demo! Remember there will be a playtest in late July/early August of a much larger portion of the game
Source
Changelog.gg summarizes and formats this update. How we read updates.
