Full notes
Full Against Wokou Frontline update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
Against Wokou Frontline changes
Added a hint text to the level completion results screen.
Adjusted the descriptions of some units.
Added a simple animation to the enemy health bars for better visual feedback.
Fixed an issue where ranged enemies could occasionally become stuck, neither attacking nor moving.
Fixed an issue where ranged soldiers would fire at nothing if their target died mid-attack. They will now stop, acquire a new target, and resume attacking.
Added a random aggro range for ranged enemies to prevent them from lining up and blocking paths.
Source
Changelog.gg summarizes and formats this update. How we read updates.
