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Steam News15 March 20263mo ago

Against Wokou Frontline Demo 0.0.16 Patch Note

Adjusted the Ronin enemy line: reduced their base attack, but added a high-damage Charged Slash for the Sakikiki​ and Hatamoto Ronin.

Full notes

Full Against Wokou Frontline update

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What changed

0 fixes1 addition4 changes0 removals
  • Balance
  • Gameplay
  • Events
changedAdjusted the Ronin enemy line: reduced their base attack, but added a high-damage Charged Slash for the Sakikiki​ and Hatamoto Ronin.
addedThe Honezan​ now has a chance to appear as a “Runner” type, moving twice as fast and evading arrows and landmines more easily.
changedOptimized the Build Menu: it now automatically closes after deploying or upgrading a specialization skill.
changedIncreased the enemy spawn interval in Story Mode‘s Hard and Brutal​ difficulties to lower the challenge.
changedAdjusted the stats of some friendly and enemy units to fine-tune the difficulty.

Against Wokou Frontline changes

changedAdjusted the Ronin enemy line: reduced their base attack, but added a high-damage Charged Slash for the Sakikiki​ and Hatamoto Ronin.
addedThe Honezan​ now has a chance to appear as a “Runner” type, moving twice as fast and evading arrows and landmines more easily.
changedOptimized the Build Menu: it now automatically closes after deploying or upgrading a specialization skill.
changedIncreased the enemy spawn interval in Story Mode‘s Hard and Brutal​ difficulties to lower the challenge.
changedAdjusted the stats of some friendly and enemy units to fine-tune the difficulty.
  1. Adjusted the Ronin enemy linereduced their base attack, but added a high-damage Charged Slash for the Sakikiki​ and Hatamoto Ronin.
  2. The Honezan​ now has a chance to appear as a “Runner” type, moving twice as fast and evading arrows and landmines more easily.

  3. Optimized the Build Menu: it now automatically closes after deploying or upgrading a specialization skill.

  4. Increased the enemy spawn interval in Story Mode‘s Hard and Brutal​ difficulties to lower the challenge.

  5. Adjusted the stats of some friendly and enemy units to fine-tune the difficulty.

Source

Steam News / 15 March 2026

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