Full notes
Full Against Wokou Frontline update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
Against Wokou Frontline changes
- Adjusted the Ronin enemy linereduced their base attack, but added a high-damage Charged Slash for the Sakikiki and Hatamoto Ronin.
The Honezan now has a chance to appear as a “Runner” type, moving twice as fast and evading arrows and landmines more easily.
Optimized the Build Menu: it now automatically closes after deploying or upgrading a specialization skill.
Increased the enemy spawn interval in Story Mode‘s Hard and Brutal difficulties to lower the challenge.
Adjusted the stats of some friendly and enemy units to fine-tune the difficulty.
Source
Changelog.gg summarizes and formats this update. How we read updates.
