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Steam News27 May 20224y ago

'HEARTBEAT' Update - Hotfix #2

Hey everyone! A new hotfix for AGAINST is live. We fixed: Some particular sound effects on Hard difficulty levels; - Some particular sound effects for melee enemies and boxers on the level Air Ship; - The bug with enemi

Full notes

Full AGAINST update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

2 fixes2 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
fixedA new hotfix for AGAINST is live.
fixedWe fixed:
changedSome particular sound effects on Hard difficulty levels; - Some particular sound effects for melee enemies and boxers on the level Air Ship; - The bug with enemies standing backwards when the game was paused; - Calibration of the player's height; - Unjust damage to the player during wall runs, inflicted before the indicator arrows appeared; - Replaced the old bullet deflection indicator on flying enemies.
addedWe added:
addedAbility to adjust the volume of the metronome; - New tips for gameplay modifiers; - Ability to disable the indication of damage and healing; - Ability to disable the background ray VFX that followed the beat and showed you when to hit the enemy.

AGAINST changes

fixedA new hotfix for AGAINST is live.
fixedWe fixed:
changedSome particular sound effects on Hard difficulty levels; - Some particular sound effects for melee enemies and boxers on the level Air Ship; - The bug with enemies standing backwards when the game was paused; - Calibration of the player's height; - Unjust damage to the player during wall runs, inflicted before the indicator arrows appeared; - Replaced the old bullet deflection indicator on flying enemies.
addedWe added:
addedAbility to adjust the volume of the metronome; - New tips for gameplay modifiers; - Ability to disable the indication of damage and healing; - Ability to disable the background ray VFX that followed the beat and showed you when to hit the enemy.

A new hotfix for AGAINST is live.

We fixed:

  • Some particular sound effects on Hard difficulty levels; - Some particular sound effects for melee enemies and boxers on the level Air Ship; - The bug with enemies standing backwards when the game was paused; - Calibration of the player's height; - Unjust damage to the player during wall runs, inflicted before the indicator arrows appeared; - Replaced the old bullet deflection indicator on flying enemies.

We added:

  • Ability to adjust the volume of the metronome; - New tips for gameplay modifiers; - Ability to disable the indication of damage and healing; - Ability to disable the background ray VFX that followed the beat and showed you when to hit the enemy.

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Cheers, Joy Way Team

Source

Steam News / 27 May 2022

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