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Full Aftertime update
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Repeated intro
Hey everyone!
What changed
- Balance
- Gameplay
We've just pushed an update to the Journey Through the Undead demo, and it makes throwing stuff at zombies way more satisfying.
You could always grab and throw items before, but now the system has been refined for smoother physics, better accuracy, and more impactful hits. Whether it's a table, a chair, or whatever else you can grab, it now feels faster, and more fun to use in a fight.
Check out this short clip of me testing it out by hurling objects at some unfortunate undead:
Give it a try in the updated demo and let us know how it feels!
Thanks for playing, Dazzling Divine
Source
Changelog.gg summarizes and formats this update. How we read updates.
