Full notes
Full Afterthought update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Performance
- Added: Bonus Levels 8.7 and 8.8 - Added: Bonus Skins for Levels 8.7 and 8.8 - Added: Speedrun Mode “All Game” (unlocked after all Levels have been beaten)
- New: Added a General Option “Need XP to unlock new Level”, so that players can choose to traverse through the game without boundaries - New: Added more control to the Options Screen for First Time Players - New: Gameplay Options “Difficulty Hard” and “God Mode” are now only available if the player has beaten the last Boss in the game - New: Integrated Texture Quality options into Boss Textures
- Fixed: Leaderboard for Individual Level Sum not updating properly - Fixed: Flickering Textures on scene enter in Scenic Shots
Source
Changelog.gg summarizes and formats this update. How we read updates.
