Repeated intro
What changed
0 fixes3 additions0 changes1 removal
addedAfterlifes was my first big game, and a solo project. When I released it in 2019 I wasn't able to make it into what I always wanted it to be. It's been sitting here for years, unchanged, but I never actually stopped thinking about it. I kept making plans and learning new things, hoping I'd eventually be able to rebuild it properly.
addedOver time I realised that this isn't something I can do alone, and not something I can do any time soon. So I've made the difficult decision to pull Afterlifes from Steam and focus on building something new, new skills, new worlds, new stories, and work that actually represents where I am as a developer today.
removedIf you already own Afterlifes, nothing changes for you. It stays in your library, it stays installable and playable, and it runs fully offline. The only difference is that it will no longer be available to purchase after 2026-08-31. A lot of you asked for one last chance to pick it up, so Afterlifes will be 75% off from 2026-08-17 until it leaves the store.
addedThis is the end of a chapter, not necessarily the end of the story. Maybe one day Afterlifes gets rebuilt and comes back the way it was always supposed to be. In the meantime, I've been working on something new, and I'll have more to share about it before long.
Afterlifes changes
addedAfterlifes was my first big game, and a solo project. When I released it in 2019 I wasn't able to make it into what I always wanted it to be. It's been sitting here for years, unchanged, but I never actually stopped thinking about it. I kept making plans and learning new things, hoping I'd eventually be able to rebuild it properly.
addedOver time I realised that this isn't something I can do alone, and not something I can do any time soon. So I've made the difficult decision to pull Afterlifes from Steam and focus on building something new, new skills, new worlds, new stories, and work that actually represents where I am as a developer today.
removedIf you already own Afterlifes, nothing changes for you. It stays in your library, it stays installable and playable, and it runs fully offline. The only difference is that it will no longer be available to purchase after 2026-08-31. A lot of you asked for one last chance to pick it up, so Afterlifes will be 75% off from 2026-08-17 until it leaves the store.
addedThis is the end of a chapter, not necessarily the end of the story. Maybe one day Afterlifes gets rebuilt and comes back the way it was always supposed to be. In the meantime, I've been working on something new, and I'll have more to share about it before long.
It's been a while.
Afterlifes was my first big game, and a solo project. When I released it in 2019 I wasn't able to make it into what I always wanted it to be. It's been sitting here for years, unchanged, but I never actually stopped thinking about it. I kept making plans and learning new things, hoping I'd eventually be able to rebuild it properly.
Over time I realised that this isn't something I can do alone, and not something I can do any time soon. So I've made the difficult decision to pull Afterlifes from Steam and focus on building something new, new skills, new worlds, new stories, and work that actually represents where I am as a developer today.
If you already own Afterlifes, nothing changes for you. It stays in your library, it stays installable and playable, and it runs fully offline. The only difference is that it will no longer be available to purchase after 2026-08-31. A lot of you asked for one last chance to pick it up, so Afterlifes will be 75% off from 2026-08-17 until it leaves the store.
This is the end of a chapter, not necessarily the end of the story. Maybe one day Afterlifes gets rebuilt and comes back the way it was always supposed to be. In the meantime, I've been working on something new, and I'll have more to share about it before long.
To everyone who bought it, played it, and especially to those who took the time to send me feedback, thank you, sincerely.
Goodbye, for now.