Full notes
Full Afterinfection update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Afterinfection changes
[Update note 0.1.3] - Added Zombie Soldiers.
Fixed can't save game in single player. - Fixed issue with player Initialization. - Fixed starting magazines/weapons with incorrect ammo count. - Fixed issue with C4 not damaging build part foundations. - Fixed plot pole ownership zone blocking resource respawn. - Fixed ammo stacking inside weapons. - Fixed single player pockets not loading save items - Improvements to Player Inventory Initialization. - Improved Gamemode Initialization. - Minor Changes to Respawn/Death code.
Source
Changelog.gg summarizes and formats this update. How we read updates.
