In this update8
Full notes
Full After Inc: Revival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Maps
- Balance
After Inc: Revival changes
Today we're releasing one of our most requested features: Sandbox Mode along with a number of other expansions for Expeditions.
You're all a critical part of making this game great - thanks for your ongoing feedback during Early Access!
We're still hard at work on the After Inc: Scenario Creator, and also starting to plan out the next campaign!
Sandbox Mode
Select "Sandbox Mode" when starting up an Expedition to enter a world of unlimited possibilities and no objectives! It's ideal for when you want to build a great settlement at a relaxed pace or try out different ways of playing the game without the responsibilities of leadership.
This can be played on any Expedition.
Expedition Danger
If you're looking for a greater challenge, we've added a new danger level to Expedition "Very High"... Prepare yourself for Infested Borders and a lot more zombies!
Infested Borders can also appear on lower danger levels as well but with reductions in other danger aspects.
Expedition Goals
Expedition Goals have been expanded to give more variety and now include single goals like maximising your population.
Expedition Modifiers
We've added six new modifiers, including infested borders, zombie surprise attacks and improved Fighter healing.
Expedition Maps
We've added four new map layouts in the Expedition rotation! Keep your eyes peeled for them.
Changelog
New Features and Content
Added Sandbox mode to Expeditions - Play at your own pace without Goals or Impatience!
Note: Playing an Expedition in Sandbox mode does not count towards completing the Expedition. Sandbox mode can still be played on completed Expeditions
Added a new danger level to Expeditions - "Very High".
Expeditions can have Infested Borders.
Added a chance to see an Infested Border on Medium and High Danger Levels
Note: Fewer Infestations will appear if an Infested Border is active
Added 4 new map layouts into Expeditions rotation
Added 6 new Expedition map modifiers
Looming Shadows
Urban Graveyard
Combat Treatment
Urban Aftermath
Deep Fenlands
Dormant Graves
Added 6 new Goals into Expeditions rotation
Balance
Expedition Modifier frequency adjustments across the board
Reduced the frequency of the "Isolated" Expedition modifier
Reduced Hoarder storage building restrictions during some Goals
Source
Changelog.gg summarizes and formats this update. How we read updates.
