Full notes
Full After Death update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
The Sigma update is now available :
Visual and animation improvements for all enemies and Bosses
Visual and animation improvements for player (including all armours and spider behaviour)
Visual and animation improvements for some FXs (weapons, pickups, ennemies chunks, ennemies attacks, player powers, water and waterfalls ...)
Visual improvements on few assets in areas
New visual for the main gate
Minimap improvements (visual and clarity)
Camera smooth feature (always a smooth effect when camera follow the player)
Difficulty adjustments for the crouch skull, ghost crouch skull, boat crouch skull and the first boss
Water distorsion adjustments for underwater levels
Added japanese and chinese translation in the credits
Various Bugs fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
