Full notes
Full After Dark VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Balance
- Server
After Dark VR changes
Hi everyone!
We are proud to announce that we have added A.I. bots to the game! This ensures that everybody, at any given time will be able to fully experience the game with a full lobby. To enable them, simply host a public or private session, and enable the option "Play with A.I." on the map selection screen.
Furthermore, we have setup a free weekend running from March 11 through 13. We hope that this invites many players to check out our game for free!
We also have added a new map along with a new hunter to the game! The Highschool map features an abandoned high school with many creepy objects to find all around the map
Other changes that have been made:
Each map now contains multiple cages (each cage can hold up to one survivor) to prevent the hunter from being able to camp the cage.
The escaping gates are now required to be opened, and walked through in order to escape. Replacing the old button mechanic
A seated mode has been added, this can be enabled in the controls tab in the game settings
The hunter's sprint cooldown has been removed, and all hunters now move at one constant speed
Both survivors and hunters have been slowed down a little
Weapon hitboxes and hitbox checking have been massively improved making killing easier
All servers are now visible, even when in-game or full
Fuseboxes have been replaced with a new model and mechanic
All maps have been improved and some even reworked from the ground up
Jumping has been replaced by a new vaulting mechanic
Happy hunting!
Source
Changelog.gg summarizes and formats this update. How we read updates.
