In this update1
Full notes
Full AFKandia - Epoch of Idle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Maps
- Fixes
- Gameplay
- Balance
AFKandia - Epoch of Idle changes
I. Performance Optimizations & Experience Adjustments
- Performance FixFixed potential frame drops when opening the "Small Pouch" interface, improving UI smoothness.
- Drop Rate IncreaseIncreased overall drop rates in Tier 1 maps to improve the early-game experience.
Threshold Lowering:"Soul Essence" materials now drop in earlier maps, allowing players to start progression sooner.
- Crafting OptimizationSimplified equipment crafting recipes; crafting equipment no longer consumes gems of corresponding colors.
- Loot FixFixed an issue where crates would not be automatically picked up (No setup required; they will be picked up automatically).
II. Progression System Upgrades
- Accessory RefinementRefinement is now available for accessories, using the same method as standard gear.
Wing Refinement: Wings can be refined using specific items.
Multi-Attribute Refinement: Supports locking multiple attributes during refinement. To balance the output of top-tier attributes, material consumption increases exponentially for each additional locked attribute (Locking 1/2/3 attributes costs 3/15/75 materials respectively).
- New DropsAdded a wing refinement item "Magic Feather," obtained via crafting "Orange Accessory + Orange Gem." The Mysterious Crate reward pool has been updated to include "Magic Feather" at a ~1% drop rate.
NOTE ON FUTURE UPDATE CADENCE
Dear players, to provide a more stable gaming experience, we are optimizing our future update cadence. While frequent numerical and gameplay adjustments were intended for balance, we received feedback that rapid changes made progression plans and strategies confusing. Therefore, we have decided:
Daily Maintenance (1.0.x series): Will focus solely on experience optimizations, UI convenience, and known bug fixes to ensure smooth gameplay.
Content Iteration (1.x.0 series): Major adjustments involving talent systems, core combat, etc., will be consolidated into large versions and released only after thorough testing.
Source
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