In this update2
Full notes
Full AETHUS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
- Events
- UI and audio
fixedAnyone with blocked progression from before this fix, please contact me and I will fix it for you manually!Fixed the progression/dialogue bug causing stalls in player progress. This was caused by dialogue events rarely not firing during loading screens, which would cause the game to think that dialogues had not finished, and stop new ones playing.
fixedAnyone with blocked progression from before this fix, please contact me and I will fix it for you manually!Fixed the Quakemaker not functioning correctly if Screen Shake was turned off.
AETHUS changes
fixedFixed the progression/dialogue bug causing stalls in player progress. This was caused by dialogue events rarely not firing during loading screens, which would cause the game to think that dialogues had not finished, and stop new ones playing.
fixedFixed the Quakemaker not functioning correctly if Screen Shake was turned off.
If you have any dialogue or task blocker issues after this hotfix, please contact me! <3 They should be fixed now though!
Anyone with blocked progression from before this fix, please contact me and I will fix it for you manually!
Fixed the progression/dialogue bug causing stalls in player progress. This was caused by dialogue events rarely not firing during loading screens, which would cause the game to think that dialogues had not finished, and stop new ones playing.
Fixed the Quakemaker not functioning correctly if Screen Shake was turned off.
Source
Changelog.gg summarizes and formats this update. How we read updates.
