HomeGamesUpdatesPricingMethodology
Steam News16 September 20259mo ago

Demo release!

The very first tech demo of Aetherfall is here! This early build is mostly a showcase of our multiplayer combat system and dynamic interaction mechanics: Projectiles colliding with projectiles can create elemental field

Full notes

Full Aetherfall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Balance
  • Gameplay
  • Maps
changedDashing through a field triggers special effects such as buffs or powerful AOE damage.
changedWhile it’s focused mainly on PvP , there are also a few monsters to battle for some PvE action .
changedIt’s a very early stage glimpse into Aetherfall’s foundations — your feedback will help shape where we go next. Jump in, experiment, and let us know what you think!

The very first tech demo of Aetherfall is here! This early build is mostly a showcase of our multiplayer combat system and dynamic interaction mechanics:

  • Projectiles colliding with projectiles can create elemental fields

  • Projectiles passing through fields are transformed

  • Dashing through a field triggers special effects such as buffs or powerful AOE damage.

  • Melee abilities can destroy or reflect with incoming projectiles

While it’s focused mainly on PvP, there are also a few monsters to battle for some PvE action.

It’s a very early stage glimpse into Aetherfall’s foundations — your feedback will help shape where we go next. Jump in, experiment, and let us know what you think!

Source

Steam News / 16 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.