Full notes
Full Aether Drift update
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What changed
- UI and audio
New Content
- Over 50 new cheat codes, all catered to beating levels as specific characters Cheat code list: Bomb Sword, Moon Sword, Long Range Sword, Bullet Krax, Pit Stop, USE ALL YOUR POWER, 4-Leafed Clover, Mine Trail, Sentient Chakram, Yojimbo’s Secret, Yojimbomb, Yojimbsnake, YojimboYojimbo, Good Homing, Reroll, Starter Deck(9 codes), Booster Pack(5 codes), Holofoil(5 codes), Sticky Fingers, Superman Punch, Quake’s Bizarre Adventure, Biplane Quake, Baby Boom, Diplomatic Immunity, Repurposed Weapons, Invisibility, Yo, Super Knockback. - Character portraits, winning portraits, and losing portraits!
Balance / Changes
- Added wavespawn enemy effects to challenges - Changed difficulty of ‘Drifter Fight Club’ - Made some enemies spawn with a chance of shields on Light’s Out, Light’s Out Advanced, and Yojimbo Takes the Moon. - Alligned wave-spawn effect to center ( wasn’t before? ) - Made barricades on Ski-ball MUCH smaller - Krax Attack Cooldown from .11 to .18 - Krax Demolish Cooldown from .17 to .25 - Krax Spin Move CD from 4.5 to 5 Bugfixes: - Fixed bug where Rourke and co could should through blockades if there were ricochet bullets also stuck in the blockade (Ski-ball, Matrix Gauntlet, etc ) - Fixed Lancers having ‘spasms’ randomly, causing unfair damage - Removed Super Speeds from Ming’s ‘The Perfect Shot’ after changes made it do damage.
Source
Changelog.gg summarizes and formats this update. How we read updates.
