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Steam News18 September 20205y ago

AB2:DR Patch(r16576), Remove Rare Corpse Collisions, and More Bugs Fixes

Hello Chronosians. We continue to hunt down bugs that may get in the way of our brave warriors. Fixed Felix’s illusory counter that may persist after use.

Full notes

Full AeternoBlade II: Infinity update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Chronosians.

What changed

14 fixes0 additions0 changes1 removal
  • Fixes
  • Gameplay
  • Balance
  • UI and audio
  • Performance
fixedFixed Felix’s illusory counter that may persist after use.
removedTime Keeper should no longer mercilessly continue to kick player against the wall to death.
fixedFixed a rare “collision with corpse” bug.
fixedFixed a rare bug that player can still perfect dodge if get hurt without hyper armor at the exact moment of dodge or a few frames later. Player can still perfect dodge during hurt if in hyper armor.
fixedFixed issue with pause menu render target, reduce texture size to no larger than the screen size. If the texture quality is lower, the render target will be smaller as well. This should help low memory graphics card that cannot see 3D portrait or skill in pause menu. If the problem persists after texture quality is reduced please report issues to us.
fixedFixed hook warp through wall in some zone.

We continue to hunt down bugs that may get in the way of our brave warriors.

  • Fixed Felix’s illusory counter that may persist after use.

  • Time Keeper should no longer mercilessly continue to kick player against the wall to death.

  • Fixed a rare “collision with corpse” bug.

  • Fixed a rare bug that player can still perfect dodge if get hurt without hyper armor at the exact moment of dodge or a few frames later. Player can still perfect dodge during hurt if in hyper armor.

  • Fixed issue with pause menu render target, reduce texture size to no larger than the screen size. If the texture quality is lower, the render target will be smaller as well. This should help low memory graphics card that cannot see 3D portrait or skill in pause menu. If the problem persists after texture quality is reduced please report issues to us.

  • Fixed hook warp through wall in some zone.

  • Fixed a “dark” boss’ possible halting bug.

  • Fixed fall off during zone change bug.

  • Fixed wrong materials assigned on DLCs when using time skill.

  • Fixed Final Boss’ Timeless attack to work properly.

  • Fixed final boss battle may replay ending cutscene and crashes.

  • Fixed Corrupted Time Guardian’s beam effect during time reversal.

  • Fixed sinking to ground after warp-hook bug.

  • Cerberus’ Flame appear green when it is timeless.

  • Fixed Asmund’s summon bug that can summon more than one minion in Time Paradox.

  • Fixed Misc. minor bugs

Anyway, there may be a few more bugs that may slip through our tests. Please report them in the discussion. We will try our best to clean them all.

Cheers. ABII:DR Dev Team

Source

Steam News / 18 September 2020

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