In this update4
Full notes
Full Aeon Must Die! update
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What changed
- UI and audio
- Gameplay
- Store
Aeon Must Die! changes
Hello everyone!
We’ve just released a new update, bringing system corrections, gameplay fixes and various text & UI ameliorations. Without further ado, let’s dig into the patch:
Patch Notes
Bug fixes:
System:
Correction of a rare issue with a looping autosave indicator not saving anymore.
Correction of a bug where SSS rating was not allowed if a player was hit by enemies after the timer ended, on timer missions.
Correction of a bug where the bike would stay on screen if being called while the timer was ending.
Gameplay:
Correction of a rare issue where player would be unable to throw the enemy after grabbing him
Correction of a rare issue where the Chapter 3 would not unlock based on winning conditions of Chapter 2 Node 4.
Correction of a bug in phase 2 of Onyx: if the player was dying at the same time as the last enemy, the third phase would be impossible to do.
Correction of an animation issue where the “drop down” anim would be skipped if player hits Stalkers enemy while they were doing their “take-off” animation
Correction of a bug that prevents walls to appear in “Damaging walls” mission types if using the “Just you and me” bike skill
Text & UI:
Correction of various typos in the Russian localization
Correction of wrong color for Ash’s name in some dialogs
Correction of the mention “Enemies will grow stronger” on the pop-up before launching a revenge mission, while it does not.
Fix of a dialog appearing twice in intro fight. Fix of Russian localization on this card.
Thank you!
Source
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