Full notes
Full Aegis Legends update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Server
Grenade evolve added to the game We've completed the last evolve in the game which is for the grenade tower. This evolve makes the tower fire cluster grenades whereby the damage is split between each grenade. The amount of grenades increase as the tower level increases which spreads the damage out further. The downside to this is that the explosion radius is reduced by 50% so be careful of your placement!
We're playing it safe when introducing a new mechanic to the game so we feel it may need a slight buff in the future but we'd love to hear your feedback via the various methods (preferably Discord).
The cost is 40 coins to evolve and remember it is only possible to evolve a tower at level 1.
We look forward to seeing the new strategies this evolve could bring to the game and hearing your feedback.
We've also fixed some bugs introduced with the new network changes in the last patch so if you experienced some bugs then hopefully they are now resolved. We've also made grenades network replicated so that they are consistent for all players.
Enjoy!
Patch notes
Grenade evolve added to the game
Grenade evolve cost is 40 coins
Grenade evolve causes 3/4/5 cluster grenades to spawn
Enemy animations are now correct for players other than the lobby creator
Grenades are now network replicated meaning they are consistent for all players
Source
Changelog.gg summarizes and formats this update. How we read updates.
