Full notes
Full Advisors at the End of the Universe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
Advisors at the End of the Universe changes
After much painstaking work, we are pleased to introduce to you the races of AEU.
Humans: The humans are a race of contradictions. They are both warmongering and diplomatic, industrial and artistic. Their versatility often confuses the other races.
Fictex: The fictex are a race of robotic merchants created solely to sell wares to their creators. They conquered their creators who had little interest in what they were selling.
Ironclad: The ironclads are a cybernetic race. They were once biological but rejected their organics in favor of mechanical parts. They value life little over the raw resources they find.
Kris: The Kris are an AI race created to cure a deadly plague ravaging their creators' homeworld. They succeeded in eradicating the plague by eradicating their creators.
Devana: The devana are a race of demonic socialites. They are wildly religious and will defend their beliefs to the death but would rather it didn't come to that.
Lazulians: The lazulians are an eldritch race of diplomatic prowess. They are empaths who employ their skills to improve relations with other cultures. They fear the return of the 'great old one'.
Vidar: The vidar are a race of tree people that are complete technophiles. They used their tech to preserve their home planet's quality from countles disasters turning it into a natural paradise.
Viscy: The viscy are a race of goo-like people that tend towards engineering. They are amorphous but frequently assume a humanoid form when speaking. They appear friendly but are very secretive.
Each new race has their own unique AI and playstyle. Each race gains unique bonuses at the start of the game such as free traits, already known techs, or even getting a free LSP or Agent of a certain type in every new territory they acquire.
Additionally, this patch adds many bug fixes, a cleaner UI and a fancier screen to choose your race and other starting options.
Moving forward, races will be developed alongside sockets sockets. Each race will be getting their own unique graphics in preparation for the global events system. Sockets will be fleshed out and eventually be equippable in-game for various bonuses and gameplay changes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
