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Steam News1 April 201511y ago

Adventures of Pip v0.0.2 Build Notes

Hey Bit Streamers! First off, we just want to apologize for the lack of communication as of late! We've been busy fixing great bugs that you, the community, have found!

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Hey Bit Streamers! First off, we just want to apologize for the lack of communication as of late! We've been busy fixing great bugs that you, the community, have found! So, let's get to what was found by you and fixed by us: * BoinkedYou found an interesting bug that involves you changing graphic settings causing Single Pixel Pip to interact with water poorly! We were able to find a fix for this in this build. * We also fixed the issue cracksman-wzx posted where he was stuck in the water in one of the Caves level. You should now be able to escape that small section if you get stuck there. * The GrassHopper, I Play Video Games! & Walkeriffic discovered a bug where money would glitch out of the world if Pip opened a chest that was close to a ceiling. * Walkeriffic and our buddy Tiso also found a bug involving the world 1 boss. Upon dying while battling the boss, the boss music continued to play even after they died and respawned. Once they started fighting the boss gain, the music switched to the standard stage music. We also had a handful of you email us bugs for us to squash too! Shout outs go to our buddies David (theluigiguy), Brandon, Nicholas, and Chris to name a few. We managed to get all these fixed in this newest update as well as numerous other bugs from our own plate. Thank you for all the amazing finds! We can't wait to see what else you all stumble upon!

What changed

1 fix0 additions0 changes0 removals
  • Gameplay
fixedHey Bit Streamers! First off, we just want to apologize for the lack of communication as of late! We've been busy fixing great bugs that you, the community, have found! So, let's get to what was found by you and fixed by us: * BoinkedYou found an interesting bug that involves you changing graphic settings causing Single Pixel Pip to interact with water poorly! We were able to find a fix for this in this build. * We also fixed the issue cracksman-wzx posted where he was stuck in the water in one of the Caves level. You should now be able to escape that small section if you get stuck there. * The GrassHopper , I Play Video Games! & Walkeriffic discovered a bug where money would glitch out of the world if Pip opened a chest that was close to a ceiling. * Walkeriffic and our buddy Tiso also found a bug involving the world 1 boss. Upon dying while battling the boss, the boss music continued to play even after they died and respawned. Once they started fighting the boss gain, the music switched to the standard stage music. We also had a handful of you email us bugs for us to squash too! Shout outs go to our buddies David (theluigiguy), Brandon, Nicholas, and Chris to name a few. We managed to get all these fixed in this newest update as well as numerous other bugs from our own plate. Thank you for all the amazing finds! We can't wait to see what else you all stumble upon!

Adventures of Pip changes

fixedHey Bit Streamers! First off, we just want to apologize for the lack of communication as of late! We've been busy fixing great bugs that you, the community, have found! So, let's get to what was found by you and fixed by us: * BoinkedYou found an interesting bug that involves you changing graphic settings causing Single Pixel Pip to interact with water poorly! We were able to find a fix for this in this build. * We also fixed the issue cracksman-wzx posted where he was stuck in the water in one of the Caves level. You should now be able to escape that small section if you get stuck there. * The GrassHopper , I Play Video Games! & Walkeriffic discovered a bug where money would glitch out of the world if Pip opened a chest that was close to a ceiling. * Walkeriffic and our buddy Tiso also found a bug involving the world 1 boss. Upon dying while battling the boss, the boss music continued to play even after they died and respawned. Once they started fighting the boss gain, the music switched to the standard stage music. We also had a handful of you email us bugs for us to squash too! Shout outs go to our buddies David (theluigiguy), Brandon, Nicholas, and Chris to name a few. We managed to get all these fixed in this newest update as well as numerous other bugs from our own plate. Thank you for all the amazing finds! We can't wait to see what else you all stumble upon!

Source

Steam News / 1 April 2015

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