In this update2
Full notes
Full Adventures in Lestoria update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Performance
- Fixes
- Gameplay
Adventures in Lestoria changes
Updates:
- Ground textures have been updated with more detail and variety.
- Added damage vignette to HUD overlay when taking damage for more damage feedback.
Fixed Bosses getting stuck in terrain outside of boss arenas.
Bandages item description now clarifies that it is a cast.
Merchant inventories and player inventories have slightly more room for item descriptions now and display equipment descriptions correctly.
Auto-aim range slightly increased to improve usability.
Chapter 2 weapons were removed from the demo Blacksmith crafting lists (Didn't have the materials to craft them anyways).
Bugfixes:
Fixed a memory leak
Fixed a rare bug where save files would not properly be reloaded.
Pressing negating movement directions now properly halts the player's animation instead of walking in place.
Expect more improvements and bugfixes to the demo version as time goes on. We have received a lot of helpful feedback and support from the community and we thank you for taking the time to play and enjoy our game!
Happy adventuring, until next time!
Source
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